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Stay Here or DIE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #26 | 3.611 | 3.700 |
Use of the Limitation | #42 | 3.025 | 3.100 |
Overall | #47 | 3.001 | 3.075 |
Enjoyment | #59 | 2.635 | 2.700 |
Presentation | #61 | 2.733 | 2.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Godot
Use of the limitation
If you move too much you die
Cookies eaten
3.7
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Comments
It's very creative but not very intuitive, i feel like there's no point in jumping and you just have to stay crouched for best results. The color pallete is very pleasant I like it
thanks! Jump can be used to move around the platform or dislodge projectiles from underneath you
Also jump can be used infinity times to fly and don't fall ;)
yea lol i'll patch a few things after the jam
At first I got stuck with the projectiles and it felt kinda easy, but once I got unstuck I just flew off with the wind ahah Nice game, I like the colors and art style. I didn't quite get why you need the staff, maybe something to do with the wind direction? Congrats!
thanks yes staff can be used to deflect projectiles and offset wind direction
I thought it was pretty cool and well executed. I think the flying godot things made it a little too easy to survive, but I had a pretty fun time trying to figure out what's up. I felt like the game's easy to pick up and was pretty fun.
thanks! Yea ran out of time to really tweak the projectiles(hence godot thingies) lol
It is a very good way to apply the theme, although it is not very interactive I think it is fine
thanks! Using crouch keeps your character more locked in and you can rotate to block the projectiles easier
oh ok, I did not understand very well
great idea!!! :)
3114... is that a good score?
great
Very creative and interesting mechanic!
thanks! Spent the first 2 days just thinking of how to use the limitation