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Pillar Jumper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #32 | 3.273 | 3.273 |
Presentation | #58 | 3.000 | 3.000 |
Overall | #67 | 2.795 | 2.795 |
Concept | #72 | 2.727 | 2.727 |
Use of the Limitation | #91 | 2.182 | 2.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Chutney Billiums
Software used
Unity, Aseprite, Bosca Ceoil
Use of the limitation
Procedurally generated blocks that the player has to land on. Score resets to zero upon new game.
Cookies eaten
0 :(
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Comments
fun little infinite jumper
It got me a bit to get used to the controls but this is a very cute game! Colores mesh well together and give a minimalistic feel I really like. Also good to know what bandage girl has been doing all this time xD
Game played on stream here: https://www.twitch.tv/asfunasfun
I found this game to be very addictive! The jumping felt good.
I liked the fact that the landing was in sync with the music beat. The squash and stretch animation principle would help a lot with the presentation. Nice job!
Please, check my game out too!
The game feels pretty simple and straightforward, I would definitely try to add a little more content. I like the pixel art and the game works pretty well so good job.
Thanks for the feedback! Yeah I agree it needs a bit more. The original plan had power ups and variations in the blocks, but time crept up quickly and I just had to submit what I had.
I liked it! Reminded me of flappy bird and mario run.
It has its bugs and glitches but it is a fun little auto-runner and I haven't seen the auto-jump mechanic in other games similar to this.