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Guiding Wind's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #170 | 2.394 | 2.714 |
Concept | #214 | 1.890 | 2.143 |
Overall | #215 | 1.921 | 2.179 |
Enjoyment | #217 | 1.764 | 2.000 |
Use of the Limitation | #237 | 1.638 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
8 strangers from around the world (first game jam for some)
Software used
Godot (Coding, Unity failed), Reaper (Audio), Piskel (Art), GIMP (Art), Asperite (Art), Google-Drive (Tasks), GitHub-Desktop (Sharing).
Use of the limitation
The birds never stop moving.
Cookies eaten
0
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Comments
Although you could not finish the game, what you have here is Interesting, nice music and landscape.
Nice art, and music! It's unlucky that you had to restart coding!
It looks very nice and I sympathise with a major fail in the middle of a jam. That's harsh. Will you be updating it here with gameplay enabled? Before the judging deadline?
Seems like it would be a relaxed game when finished
hi. how to play this game?
This is a screensaver for now showing off my team's hard work, I will have it interactable soon.
Hi! I just tried your game, but I'm not sure to understand what I am supposed to do 馃 Is it still a screensaver? The mood seems very good! Let me know when you release it 馃憤
Agreed! Seems really lovely, but it is a pity you did not add gameplay.
I had to start re-coding the entire game from scratch yesterday. Unity failed us.
Oh! Really? What do you mean, was it impossible to export? 馃槺