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La Pelle de Cthulhu - The Crawl of Cthulhu's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.079 | 4.079 |
Fun Factor | #1 | 3.895 | 3.895 |
Graphics | #1 | 4.579 | 4.579 |
Audio | #2 | 3.842 | 3.842 |
Theme Implementation | #2 | 4.579 | 4.579 |
Gameplay | #7 | 3.684 | 3.684 |
Special Object Implementation | #13 | 3.895 | 3.895 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
You bring everyone Together by turning them into zombies with your cursed Shovel. (with a bonus witty wordplay in French)
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Comments
super sympa. Le style billboard rend vraiment bien. Par contre se faire bloquer par ses propres sbires c'est hyper lourd ^^' obligé de dash pour sortir de la masse.
Merci ! Oui, c'est super frustrant de se faire bloquer par ses sbires. Je suis par contre assez calé en navmesh et en pathfinding pour résoudre ce problème haha
Amazing game! The blend of 3d and 2d art is spectacular. Controlling a large army of zombies was incredibly fun as well. What a great entry.
I'm blushing stawp ! Thank you so much, your game is great :)
So visually gorgeous, and the UI, animations and intro are all super well done. Very nice combination of the themes!
Thank you so much for your kind words !
Love art, very impressive for two days, just a little easy. Very great job! :D
Thank youuu, we're still catching up on our sleepless nights haha
J'adore le 2D/3D, ambiance graphique et musicale super sympa. qq retours
* Je peux facilement demander aux zombies d'attaquer une cible pour lesquels je ne suis pas dans sa zone de detection. C'est une sorte de triche, j'ai fini le jeu a 20 coeurs ^^
* J'aurai aime un feedback graphique et sonore quand je me fais touché
* Quand la horde a +de 40 zomb, c'est compliqué d'avancer ^^
Merci pour les retours ! Je suis complètement d'accord avec le manque de feedback, on a repéré le bug abuse sur la fin de la jam (toujours aucune idée d'où ça vient hahaha).
Si on sort une nouvelle version, je ferais les correctifs !
Merci pour ton intérêt.
Génial ! La 2d/3d à la don't starve et le gameplay fonctionne bien, j'adore le côté maison en carton. L'ambiance est là et le jeu de mot fait office de cerise sur le gâteau :)
Haha, merci beaucoup d'avoir testé !
On a pas trouvé d'équivalent anglais au jeu de mot, mais on l'a gardé quand même pour la gloire hehe
Merci trop fort ! Le jeu de mot était trop tentant dès qu'on a eu l'idée d'un culte de zombie aha
Votre jeu était trop cooool
Super cool game! Well done
Thanks a lot !
More than 90 zombies in the end, great! Could you please do the save points? I died and had to start over(
Thank you, nice score !
Unfortunately, adding save management would be a lot of work for us for the timespan :(
Pretty good game! Well done!
Thank you ! :D
I liked it a lot. Truly felt like an unstoppable zombie overlord at the end.
Hehe, thanks a lot overlord !
Incredibly well done. Controls are responsive and raising the dead is a lot of fun. I love the "paper" style characters on a 3D world. Impressive for 2 days. Also, running around with a pack of undead minions is really fun! Well done!
Oh my, thanks a lot for the kind review. We're happy you enjoyed the experience and the artstyle ! Thousand thanks.
Really cool. I like 2D characters in 3D worlds. It works very nice. Raising zombies is really cool too. A kind of "Overlord" game. Great job
Merci beaucoup ! On est en train de tester tous les jeux, le tien m'a directement accroché (j'adore le narratif hehe), je le teste dans la journée.
I really loved this game. It was so much fun to raise all the zombies to do your bidding. I had about 90 zombies at the end. The bosses definitely died really quickly when you have overwhelming zombie power.
Great job
Thanks a lot ! Yeah, the balancing isn't really top notch, but we're glad you had fun anyway ! <3
very cool game
Thanks !
Game loads to the start menu but when I hit start it goes black
That's weird, is it playing the intro cinematic ? We have an mp4 playing at launch, maybe that's a codex issue