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A jam submission

The reaper's lairView game page

Try to escape the reaper's lair without getting caught!
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The reaper's lair's itch.io page

Results

CriteriaRankScore*Raw Score
Theme Implementation#183.8183.818
Gameplay#282.7272.727
Fun Factor#482.2732.273
Overall#492.4552.455
Graphics#532.3642.364
Special Object Implementation#632.1822.182
Audio#671.3641.364

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
You play as a pair of skeleteon lovers who must find each other and escape the reaper's lair with the power of togetherness and a shovel that can only be used by two people at once.

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Comments

Submitted

Nice theme implementation! 

Developer

Thank you :)

Submitted

Navigating the maze is pretty cool! I tried using the light of other objects to get my bearings. Looks nice as well!

Developer

Thank you :)

Submitted(+1)

I liked the idea, the mechanics, and the models,  it just needs to be polished. Good job! :)

Developer

Thanks!

Submitted

Puzzles were cool.  Not really sure why I kept dying though.  I didn't see any timer or anything and I wasn't running into the monster.   Would have been nice to have some more sound and possibly an indicator on which player is active or at least a visual queue when you switch players.  Overall cool game.  Nice job!

Developer

I'm sorry you (probably) ran into a bug :( Thanks for the feedback

Submitted

In my opinion the audio and graphics could be better, but the mechanic of switching between two players is genuis. Cool game overall!

Submitted

The graphics look cool, there is not enough music in the background at least some. I walked for a couple of minutes and suddenly died, I did not understand why. There was not enough health indicator or sound signaling the approach of the enemy. But the loss screen is also cool.

Developer

The music was just cricket sounds because of time management, the red light is the enemy and It can kill either of the players so be careful.

Developer

oh wait, I found the bug where you die. You are correct that you didn't die, but the kill hitbox doesn't follow the enemy, so where it spawns is the hitbox. Thanks!