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Tafari

123
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A member registered Jun 11, 2020 · View creator page →

Creator of

Recent community posts

Hi! Thanks.  

Maybe you got hit by a rock or a round mob or something like that. The player is then thrown back according to the laws of physics (conditionally, of course). You can even do it on purpose :)

As for music - definitely not, because I've been catching all the bugs, I've probably played it 100 times. That definitely didn't happen. Well, maybe you're a particularly lucky tester :)

Anyway, thanks for your opinion :)

Great idea and implementation! Well done!

Great art and music! Nice game.

Nice complete game. So polished that at first glance it's hard to believe it was made for a game jam. But I'd rather think it was made by a master :) Good luck with your projects!

Exactly! The main thing is to move on with every step and not to lose heart :) I wish good luck to your team and you personally.

Nice game! I wish you good luck with your projects!

On the third day I just realized what to do in the game :) Interesting idea. Probably there is not enough feedback, as in all jam games. Cool game!

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Thanks! Not my best work, but we are all always learning :) However, Godot destroyed me this time. I had to debug all sorts of non-game logic so much that I simply didn’t have time left for the rest.

Thanks! To be honest, there are still a lot of bugs there. Didn't calculate the scale this time :(

Excellent implementation of the theme! Addictive :)

Funny art and gamplay! Unfortunately, I didn't have much time to dodge the boss's charges, so the main tactic was to spam the attack :) Good job

Nice art and boss designs! The theme is also well covered. The controls are a little complicated for me, but the teleport mechanic is awesome :)

Interesting use of theme. Nice art and boss designs! Great job!

Good graphics and controls. Several bosses with different mechanics. Solid work!

Good graphics and controls. Several bosses with different mechanics. Solid work!

Thank you! This is really important to me! And I was close to unlocking skills on the planet selection screen. But on the other hand, I understand that this will be a big disappointment for JAM players - read and study all this. As if after the first fight it would be possible to reveal this.

Thanks a lot! I just adjusted the balance with one hand, because I was so tired before the deadline that my brain was already refusing to work - by the way, this was the first time I encountered this :)

Thanks!  I tried to have at least two bosses :)

Hi, thank you for such a comprehensive review! I'm not sure that a tutorial is needed, because for most players everything is more clear, as far as I can see. But of course there is a huge problem with feedback. But here, unfortunately, I simply did not have time to do anything.

Hello, thank you for your feedback! In fact, I spent most of the time creating the game working on the system of playing cards - counting, activating and all that. Then I was caught up in the deadline and I simply didn’t have time to make sure the user saw it. This is my first such large (for me) game, and I realized that for my future games, the first thing I will do is work on feedback for the user.

Hello, thanks! This is 100% the same feeling in the game that I would like to fix. But time is inexorable.

Hi, thanks! To be honest, this is actually the first idea that popped into my head. And I'm surprised that other participants didn't use it :)

Hello, thanks! This is the most unusual thing for me, because I’m not an artist at all.

Hello, thanks! I tried not to make this a frustrating experience for all players, but we must, of course, understand that this is a jam and there is not enough time left for a clear UX

Thanks a lot! I'm very pleased

Thank you very much! The damn deadline destroyed all chances of doing what you're talking about :) I somehow got the game into a more or less playable state, so there was stupidly no time left for the rest, unfortunately

Thank you! I'll check out your game soon! By the way, I play exclusively randomly (with the exception of comments on my game as a return respect)

Oh, thank you very much, this goes straight to the heart :) Synergy of planets is the closest TBD that I wanted to do, but not even close there. The deadline just got to my head :) Thank you so much for your serious and thoughtful review, it’s worth a lot!

Thanks a lot! I wish you good loock too, you have a nice game!

Thank you very much! On the one hand, I fully support you, I was close to open the skills at planets choice screen. But on the other hand, I understand that this would be a big frustration for a JAM players - read and explore all this. As if after the first battle it would be possible to reveal it.

Thanks! Hope you liked it :)

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Hello! Thank you very much for your nice words! I'm going to check out your game soon and give my feedback!

Hello, thanks for your feedback! I certainly could have done better :)

Hello, thanks! It’s especially nice to hear this, considering that my artist broke down 4 days before the deadline :) And I had to draw something myself

Hello, thanks. I can understand that.

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Thanks! It's amazing how two comments sit side by side - everything is clear in your game, and - your game lacks clarity :)

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Nice scalable idea. Fun and enjoyable gameplay. Exellent work!

Сutting up bosses was quite fun :) Good job!

Good game! Nice using theme