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repeat or die's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #25 | 2.563 | 2.563 |
Graphics | #33 | 2.688 | 2.688 |
Fun Factor | #35 | 2.188 | 2.188 |
Overall | #37 | 2.365 | 2.365 |
Special Object Implementation | #38 | 2.438 | 2.438 |
Theme Implementation | #39 | 2.500 | 2.500 |
Gameplay | #47 | 1.813 | 1.813 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
The pickaxe is the player's weapon and the theme loop
matches with the improvement per death over
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Comments
The game is ok, but it has a lot of problems. The art is cool and cute and the music fits the art really well.
The pickaxe feels like it could have been anything else and it wouldn't have mattered. The looping counter is broken. If I click to loop and then try to jump without clicking again on the screen I restart the game. That slime at the start is unkillable. It would have been nice to have some feedback on how and when you are hitting enemies. When you speed up the camera moves too slowly.
Thank you for the long Feedback.
I wrote in the description this "If you move and then hit the enemy with the pickaxe, he dies"
For some reason i could not kill the green blob with my pickaxe.
The implementation of the pickaxe also did feel a bit.... 'Quick! I need a pickaxe'. But yes, you had a pickaxe.
I didn't quite understand the looping aspect of the game, other than that you play the same part multipule times.
However music did loop, so that is on par with the theme.
Cute game, i don't understand when I hit enemies xD
But it fits good to the theme 😄