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Sneaky Link's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #3 | 3.889 | 3.889 |
Fun Factor | #3 | 3.556 | 3.556 |
Visuals | #12 | 3.778 | 3.778 |
Overall | #12 | 3.444 | 3.444 |
Special Object Implementation | #15 | 3.778 | 3.778 |
Audio | #17 | 3.333 | 3.333 |
Theme Implementation | #49 | 2.333 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Sneaky Link ingeniously intertwines the 'grow' theme into its gameplay mechanics. Players are incentivized to build massive card combos, symbolizing growth as their played cards pile up.
The addition of flowers adds depth; players must stealthily locate and gather all three blooms to triumph. This quest for flowers not only underscores the theme but also serves as a pivotal win condition, where the completion of the deck's floral trio signifies both success and the culmination of their strategic journey.
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Comments
I liked spending time on this game, it's impressive to see how we've been influenced by Balatro. I think having more information on enemies spot would be nice.
Nice idea and game. Fairly easy to grasp, even without the tutorial :d Though it is impressive you had time for it.
It was nice to play
Thanks for playing! Glad you like that we included a tutorial. I think on our next jam, we'll have to make the tutorial more focused on humor and sarcasm, lol!
Very cool and elaborate! Really liked the unique gameplay. The combos add a nice strategic layer.
Glad you enjoyed the uniqueness and combos! Grow that COMBO!
The rules are easy to understand, and it's fun to connect combos and use a large number of cards! It would be even better if there was a way to identify safe spots.
Thanks! Although maybe broken, we thought it was pretty fun to be able to drop like 20 cards in a single go! Yeah, identifying the safe spots its something we realized needed to be improved as well. Thanks for playing!
It's very good, i like very much the combo system, although it is very exploitable.
I think it's my favorite so far.
Thanks! I'm glad you enjoyed it :)
Definitely agree with you on the combo system. It's very easy to combo into infinity
WOW! I love this game! It has a very unique take on the theme of "grow", and the flower is the objective instead of being something that you have to grow. The game is fun, even though it's too easy. I wish there was some kind of hard mode, maybe a hard mode where you play with a smaller hand size? I even enjoyed watching the tutorial video. It's a super interesting game concept, congratulations!
Thanks so much for the kind words! I love the idea of a hard mode where we could significantly cut down the number of combo cards in your hand. That way the baddies would get some extra turns in :)
One of my favourite submissions I've played so far. Really impressed how well the card/turn mechanics work for a 2 day jam. Well done! :)
Glad you enjoyed the card mechanic! Really tried to play with an alternative to typical 2d movement. We appreciate it!