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How is your game related to the Theme and Special Object?
use TURRET to shoot ADS!
Earth, 2125
After technological singularity, the government has been eradicated and completely replaced by CORPORATIONS.
Now, THE WAR is not waged with weapons, but with data, compromising information and ADVERTISING that shapes conclusions of the masses.
USE dirty tricks. DESTROY competitors’ ADs to WIN!
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Comments
Last 30s camera and UI change gave me goosebump!
The lack of sound cue and hit confirmation missing felt off on how much should I click, haha
Overall great gam!e I like the visual and the interesting camera play! :D
Thanks for feedback!!! :D We are very happy to hear that you enjoyed the camera change!!!
Good visual good gameplay but the flashing one are kinda confusing
Thanks!!! Do you mean that the flashing ones are too fast?
the facts that they just deasaper make the feeling of the bizzare and he respawn for like .5 sec then another pop-up spawn just saying that the flashing should be visible for like 1 sec or 1.5 idk
Ohh okay!! Thank you for the advice :D
Loved the concept and lore!
Thanks for the feedback!! Your game is very cool
Ok, now I've got to know what's up with the green lady? Why don't we shoot her? There's some exposition/backstory missing!
Same!
It's not about the green lady herself, it's an ad for the corporation we work for :D
Our corporation does the same ads that our enemies do, it's a way to say that the war is pointless
Thanks a lot for comments!!
Art and esthetic is amazing. It's unfortunate that there are almost no sounds
Muzzle flashes particles in the second phase is always flying on top. And by the way this whole second phase thing was unexpectedly cool
Thanks for the feedback!
Still, we have a catchy music! What sounds do you think should be added to the game?
Well it's all about feedback. Juicy shot sounds and hit sounds. I would prefer that. Especially different hit sounds when you hit right or wrong target
GREAT GAME