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Gravity Groove's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall/Fun | #2 | 4.375 | 4.375 |
How polished/complete is it? | #3 | 4.500 | 4.500 |
Overall | #9 | 3.750 | 3.750 |
Innovation/Theme (If the optional theme is used) | #49 | 2.375 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I love this game. Great job!
Really great looking game with great audio! Unfortunately my computer is horrible and Im on Mac so I had to play in browser and it was really laggy so playing it was pretty much impossible, so instead I just sat here vibing to the music and groovin with the funky little astronaut guy :D Brilliant entry, kind of bummed I didnt get the full experience tho. (don't worry in my rating of the game I didnt penalize you for my bad computer)
Looks amazing, great music, very polished. I don't have the rhythm for this type of game so I didn't get very far., but good entry.
Thanks dude! The music is really one of the main points when designing and developing this minigame! As we decided to make only one level, we decided to make it hard so it could be replayed hehe so don't give up!
Good rhythm video game but a little far from the game jam theme.
Yup, a little. We wanted to make a music videogame, and when the theme was announced, we had some discussions to see what we could do, but we eventually did what we could :) The notes to be played are unknown, but not dark XD
Yes I understand !
I got 49850! Looks great and like the vibes a lot. Would be cool to get slightly more visual feedback when you hit a wrong note (especially during the longer sequences) and I sometimes felt like I should be hitting the notes right as they touched the square, rather than when they were actually inside, so I was off a bit at the start. Especially love the little guy dancing to the song!
Glad you enjoyed and thanks for your feedback! Designing the visual/audio feedback has definitely been one of the hardest tasks, not because of hard work but because of design matters. We'll take this into account :)