Hi, I'm a fresh out of university games designer with an array of abilities.
For art production I can:
- 3D model
-UV Unwrap and Texture
-Photoshop
-Rig & Animate*
Programming wise, I am familiar with:
-C# (Unity)
-C++ (UE4)
-C++ (currently teaching myself how to program for the windows console and using graphics libraries.)
Finally, I should be capable of providing insight to the design process, as I am soon to be a qualified designer after all!
I did intend to go solo on this, but if anyone feels that i can fill a niche in their team, then I am happy to oblige!
If you want evidence of me work - feel free to ask.
It's also worth noting that I am already attending a game jam that will end on the 2nd, and so will not be wholly available until that concludes.
*I am a self taught rigger and animator and new to the art. This was out of necessity for a previous project in which my team required an animated character or two. I am willing to work in this role, but I insist that you contact me to take a look at my prior work to establish whether it is up to your standards first.