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One Direction's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #198 | 3.000 | 3.000 |
Art | #278 | 3.000 | 3.000 |
Creativity | #399 | 2.750 | 2.750 |
Gameplay | #438 | 2.250 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Were the art assets made during the 48 hours?
Most of it
Was all the music/sound created during the 48 hours?
Most of it
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Comments
Very cool game! The art style is very nice. I like the mechanics. Especially bouncing off the walls. It's pretty hard actually. Music is good and fits the gameplay very well. Great job :)
Visually the game looked great but there were some performance issues, The missile mechanic worked great but was a little hard to aim but clicking the cubes didn't always register. Overall a pretty good game. I included a playthrough of your game in my latest Video check it out.
Nice videos. Liking your other videos... The cubes you can just click anywhere to get rid of. It is just for a score boost like most clicker games. Overall though thanks for actually trying to understand how to play and giving it a fair shake.
The overall visual effect is great, but the rules are a bit complicated. Even if I read the instructions, I don’t understand it very well. I hope it can be clearer.
very funny game!
The only thing I managed to do is launch myself into circles and click anywhere on the map to make the cubes go away. I think I missed something
Okay the game is really fun but I feel like is too much diffficult to click the cubes, is fun and nice tho! also the zoom can be zoomed out to the point where you can see the plane, maybe you should fix that! but overall good game!
Thanks. Left click anywhere to get rid of the cubes. Space Bar to launch and take out the missiles. Unfortunately it is really confusing if you don't read the instructions on the itch page :(
Hi, cool game! The cubes mechanic is a bit weird but I don't think I fully understood it, i just spammed the left click.
In a strange way the point.. the clicker game emulation. In this case get some extra points, get the cubes out the way but it does slow down the recharge time before you can launch..Thanks!
The game itself is cool, but i could't passthe second level because the difficulty increased a lot, you cannot destroy them with only one impulse and there's a lot of them! Also i don't know if i was doing something wrong, because the blocks only went up when i cliked sometimes, and i don't know if that's what is ment to happen!! The art and the sound dessign were very well done, and the controlls were responsive, well done!!
Because of your name i think you're spanish so: Buen trabajo, me ha gustado el juego, prueba el mio si tienes oportunidad! Hahaha!
Gracias. Soy Puerto Riqueno pero nacido en new jersey. Mi espanol es malo :) I will try your game now.. It is only two levels so I ramped it up a bit too much probably. You have to more so react then attack by pressing space when they are near. .. the clicking is to emulate games where you just click away just to gain points or rewards. Here it also makes the annoying cubes fly away but you increase your reload time before you can boost with space again.
OOOH! I understand now! It's a cool concept, i yhink you could expand it further after the jam ends!!
Following assets not made by me
The second level theme song is from opengameart.org
The rocket (model only) is a free asset from the Unity asset store
Enemy eliminated particle system is from Epic Toon FX
Thanks for playing!
I will play and comment on any games linked here even if you don't play my game.
How to Play