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Sneaky scout challenge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #38 | 4.184 | 4.184 |
Sound | #58 | 3.632 | 3.632 |
Creativity | #74 | 4.026 | 4.026 |
Gameplay | #182 | 3.211 | 3.211 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Were the art assets made during the 48 hours?
Yes
Was all the music/sound created during the 48 hours?
Yes
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Comments
Love the style and music!
Controls and overall gameplay are a bit confusing, I didn't find my player and couldn't figure out how to move at first. Still, great job participating and well done!
- Jens
Nice idea and cool game overall. Art and music are great.
Apart from the UI issues mentioned in other comments, I found it weird that when using a card to move in every direction, you can input a direction with the same key as moving the camera. Sometimes I didn't know where was my character because of that. The other issue was the randomness of the cards, if you don't have luck you can be forced to hit a wall multiple times before getting cards to progress.
Good job to all the team !
First of all, the game looks lovely. The art style and colors are very fitting and coherent, just like the music.
The UI is a bit glitchy while moving the camera around, and the irregular font size (sometimes too large) in the tutorial made the starting experience a bit jarring and hard to get into. The stealth x cards game gameplay is interesting but right now feels too RNG? Maybe adding cards to move enemies as well, or a way to preview the cards you pick, even cards that increase the chances of a particular direction spawning in your deck for x turns. Or even pickups scattered inside the level that increase your deck capacity / give you an extra life as a compensation if you end up in the opposite direction of the cookies? Sorry, getting ahead of myself here :p
Overall a very cute game, enjoyed playing it, some improvement to the UI and mechanics could go a long way. Nice job!
Thank you for your feedback ! It really helps !
We didn't had time to fix the UI unfortunately but we're aware of that ^^. We had a hard time to choose the right cards for each level, it's indeed very RNG and could be improve in a lot of ways. Some of your ideas can work great ^^
That was very fun to make and it's nice to see people enjoying it too :D
Sweet sounds and great art. The UI lags behind when I move the camera on the WebGL version.
Awsome Game
Awesome submission! The art is great, the music is really nice, and the concept is very creative. A tutorial of some sort would've been helpful, but other than that, I really enjoyed it :)
I love that little game, nice concept, beautiful art and music too!
Art's looking pretty good! Nice job on the animations too.
cool concept and great art and music. it took me a while to understand what to do and how, instructions could be nice!
great job! rated
It really itches my Slay the Spire passion (600+ hours plus a mod in progress). The assets are really beautiful and cute but I have to say the trumpets really contrasts with the rest of the music. The other thing that bothered me during my session was the cards/deck/discard layer moving along with the camera. It made it difficult to read the entire level in one full movement.
I'm pretty sure you could do an entire game out of this, congrats on this game !
EDIT : Maybe adding a way to see your deck and the discard pile would be an amazing addition
Thank you for playing and your review !
Slay the Spire was obviously one of our inspiration for the game ^^
The card movement is a little weird but we didn't have enough time to fix it, it could be improved like a lot of things. We almost manage to add an other enemy type but we couldn't animate it in time :p
Nice to see that some people enjoy our game, it was also really fun to make for us !