I liked the game, and it felt nice to play with a controller but with the keyboard some puzzles just didn't felt well like it was not easy to get my character into the right angle just with the keys, so I would recomend to make the game just to be playable with controllers or to make the keyboard movement more precise in some way.
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Throw. UP's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #124 | 3.346 | 3.346 |
Art | #145 | 3.577 | 3.577 |
Gameplay | #176 | 3.231 | 3.231 |
Creativity | #253 | 3.423 | 3.423 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Were the art assets made during the 48 hours?
Was all the music/sound created during the 48 hours?
Comments
I feel like puzzles are quite strange sometimes, eg. in the second level I threw a yellow cone and it already gave me the way to end the level without using a red barrel at all.
But beside that very cool and simple artstyle, as well as idea :)
Super refreshing! The visuals look great and the little things like the objects shrinking when you pick them up just really sold it for me. It would be nice to be able to reset the level as sometimes I would throw an object onto the wrong platform and it would therefore not respawn. But great job nonetheless!
Fake news! I didn't throw up once during the game. lol Cool game, nice and calming.
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