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One Shot At A Time's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #157 | 3.760 | 3.760 |
Gameplay | #244 | 3.000 | 3.000 |
Art | #303 | 2.920 | 2.920 |
Sound | #501 | 1.640 | 1.640 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Were the art assets made during the 48 hours?
No
Was all the music/sound created during the 48 hours?
No
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Comments
Nice game! It wasn't easy to control the camera, but it might be my laptop :) Loved the concept though!
Well executed ! I got some problems with the camera controls (might be linked to the web player ?) The fact that each team got 2 players got me a bit confused at the beginning, but the top down camera was a great idea to compensate for that !
I really like the idea! It's kind of like worms game, but fps, really nice
Its a good concept, but you need to polish the camera movement and the gameplay.
Really clever concept! I have to admit that before playing, I was a bit sceptical, but after playing it I was convinced that it is a neat concept, that you should develop further!
Moreover, I liked the art style and the LD design.
The only thing missing is some SFXs, but apart from that, well done for your work!
Nice one! As a minor thing I would have liked a bit more contrast between the players and the environment in top view.
Love the concept and the art as well though I can't say that to the animation and the music which has none except for the hover animation on where you can go, and I think it's better to have at least 3 to 4 moves per player since you can do tactics like hit and run instead as a sacrifice since you just move and shoot.
Good job :D
"can't shoot on the first turn" is very important piece of information that I miss so I was wondering "why not put all the tutorial on a different UI panel so people would focus more on the tutorial more than anything else the tweeter info.
its an interesting concept, could have done with a tutorial in my opinion.
Awesome idea for a game! I really liked this genre mix. The game is a bit confusing to learn, but after a while, I figured it out and it was pretty fun. An indicator for which player you're controlling would've been enhanced the experience a bit as well. Overall, a very creative entry. Great Job!
Great concept ! I got some issues because the mouse was not locked. But good job !
This is a really cool idea, what i would like for you to imrove is meaby a tutorial and sometimes i could swap to the attack part... Still well done!
Very cool!
Very cool concept, had issues with the mouse not being locked(making it hard to look around), but is a great idea overall.
Great idea, playing with friends might be nice.
Gameplay was confusing on the first round but I got the gist after it. I'm not sure if it's just my pc, but the mouse sensitivity was all on the roof, making hard to aim properly.
Liked the top view when turn ends, but cold have some indicator showing which turn is it.
Good Job! Pretty nice :D
Neat idea! I can see this concept working in a bigger game! Next time try to get a few sounds in early, because auditory feedback are the easiest way to make a game even more fun!
cool idea but playing it solo was weird lol
Great idea is and the game itself is unusual. I like. Good design, gameplay too
Good job!
Please check my game as well ;)