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A jam submission

Typical Bounceball GameView game page

Typical platformer game, with some switches between 2D and 3D
Submitted by LightPotato — 3 hours, 20 minutes before the deadline
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Typical Bounceball Game's itch.io page

Results

CriteriaRankScore*Raw Score
Creative use of theme#24.5454.545
Sound#702.7272.727
Art#1052.6362.636

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Excellent level design. The concept is super creative. It's also executed very well. Great job! 

Developer

Thanks for compliment, glad you enjoyed :)

Submitted

Super creative and clever use of the theme, I loved it! I got stuck on level 10 myself, but I didn't feel like the mechanics were unfair, I was just too slow on the changes... Was really fun and well made, well done!

Developer(+1)

Glad you liked the mechanics, thank you :D

(Fun fact: In level 10, left path is easier in 2D)

Submitted

Thanks for the tip! I managed to get to level 13 in the end! (those blue blocks fall fast!)

Submitted

Just like Davi, I got stuck at level 7 too, eventually gave up on that one. I really liked the mechanic tho, it was well executed and it made the game really fun to play

Developer

Thanks for feedback, maybe I should nerf or add hints about passing stage 7 XD

Submitted

I got stuck in level 7, but man what a great game! Very well executed for a 48h jam, I gave it 5 stars for Creative use of theme! Good Luck my friend!

Developer(+1)

Thank you, I'm glad that you've enjoyed the mechanic of this game!

Submitted

Great submission! That was impressive work for a jam, and your first 3D game. Be proud!

I did love it, didn't think I could enjoy something like that. My only critique is perhaps make the 3D work with the tiles. So when you move left, you move left one tile. But I know it would remove 90% of level features, which is silly. Something to bear in mind with the 3D movement.

Well done :)

Developer

Thank you for supporting my first 3d project, it was pretty ambitious challenge for me!

Also thanks for advising me about 3d movement, I should try to blend game environment and movement mechanics better :)

Submitted

Play around with ideas, my suggestion may not be the best way to do it. At the end of the day it's a learning experience which you can apply to future games you make in 3D :)

Submitted

The sheer quantity of levels here is astounding for a jam game! I didn't finish, but all the ones I played were really fun and challenging - great use your your mechanic :)

Developer(+1)

I actually planned to make some more levels, but yeah the time matters. Thanks a lot for your feedback!

Submitted

Wow, really nice game, i love the switch between 3d and 2d :)

Developer

Thank you for your feedback :)

Submitted

I really like those 2D to 3D and vice versa concept. Super Paper Mario was one of my favorite. You really catch that feeling of travelling through dimensions and the levels are well made. Sometimes, the camera get in front of walls in 3D view, but that's okay. 

Keep up the hard work 💪🏼

Developer(+1)

I'm glad that you enjoyed it!

And yes, Super Paper Mario is a nice game :D

Submitted

Very cool mechanic, well executed. Some of the levels require parkour skill. Unfortunately, problem solving and parkour don't really mix well together, I don't think. I got stuck on some of the levels just because I couldn't make a certain jump :(. 

Besides that, It's a very cool concept. Very well done! 👏

(I got stuck on level 16.)

Developer

Thank you so much for your feedback!

Sorry that some levels are too hard on parkour, I'll try to improve my level design next time :)

Submitted

Really nice mechanics : D

-I got stucked on 6 stage e.e

Developer

Thanks for your feedback!

Also, sometimes you should flip back to 2D to pass some levels :)