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A jam submission

Grave DangerView game page

Retro grave-digging narrative adventure
Submitted by Spectris Games — 2 days, 5 hours before the deadline
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Grave Danger's itch.io page

Results

CriteriaRankScore*Raw Score
Creative use of art assets#5342.4382.438
Engagement#6122.0632.063
Overall#6202.0422.042
Overall polish#6531.6251.625

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I found the collision code to reverse the players movements, so after hitting a gravestone I would have inverted controls, quite strange. Also, only being able to attack towards the right (unless I missed something) was annoying.

Deleted 3 years ago
Submitted

Here are some things that bothered me or I think could be improved:

  1. The movement is pretty slow. I got accustomed to it took me a while
  2. The sword just didn't work. I couldn't kill a single skeleton and ended up just running to the exit
  3. the text was very difficult to read in the browser version

I liked the idea overall, even if I couldn't use my sword it was fun zig-zagging around skeletons :D

Submitted

The game was fun aside from a little bugs here and there.Level desin was  brilliant and carefully thought of. I could definitely feel thr difficulty curve which is good and is appreciated.

Submitted

Cool stuff man^^

Like the colors used and how you designed each level thinking about the difficulty curve.

Had fun evading enemies. Like i didn't attack most of them i just passed trough each of them :)

Speaking of the weapons, i think you could increase the hit range or maybe just make it more obvious what the range is.

Good work!

Submitted

Quite enjoyed the story but I had some trouble with the skeleton hit boxes and my controls kept reversing when I collided with obstacles. Still fun to play through though.

Submitted

Nice theme and story but...

  1. Hitboxes are too small for the weapons
  2. It's possible to glitch into the walls and have controls reversed
Submitted

Nice game! The font was very hard to read for me though, and the hitboxes could use some improvement!