Play game
Commute for a better World's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #12 | 3.571 | 3.571 |
Fun/Design | #14 | 3.500 | 3.500 |
Overall | #14 | 3.429 | 3.429 |
Graphics/Animation | #16 | 3.571 | 3.571 |
Theme/Limitation | #20 | 3.714 | 3.714 |
Technical Implementation | #27 | 2.786 | 2.786 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation and theme?
It's about driving to work (mundane task) as a charity worker to combat the declining state of the world and society (decay).
Team Size
Pair (2)
Engine
Unity
Which diversifiers did you use, if any?
none
Leave a comment
Log in with itch.io to leave a comment.
Comments
This is a funny take, the idea of throwing punches as a ranged attack to punch protestors and garbage is very amusing. The presentation and graphics are generally on point, I like the little signs the protestors have a lot. I think the keyboard controls need some work though, needing to control the movement and the aiming with the same keys, but having to hold space to toggle, is a little unintuitive. With just some small changes this could be a lot of fun though.
If only punching dirt in real life could save the planet! o( -_-)9@
Σ⊂(☉ω☉∩ ) The world would be spotless! lol
Good game, well done! ʕ→ᴥ←ʔ
I like the look of this game quire a bit! the game is fun and I like the music! The controls wernt entirely intuitive though I know that its made for a controller. Really fun game, I enjoyed :p
Thanks for your feedback.
To be honest I considered using something like Q/E for left/right movement, but I thought having to shift your key usage would add a bit of challenge which in theory seemed appealing to me at first.
Seeing that several people had an issue with that I should have offered it as an additional control option.
Just know that This has confusing controls
Thanks for the feedback.
Could you specify what was confusing to you, or were they mostly uncomfortable to use?
On how using the same horizontal movement inputs for the player and the cursor onscreen
Love the spirit of the game most of all - that the game is an invitation to take care of the planet! Then I just love riding a bike, and if I can punch climate change deniers, boy that's just amazing!! Try it out - if only for the cruise!
Great game! Ride your bike, throw super punches to idiots while listening to a great soundtrack. Just awesome :D
Thank you! Really glad you liked it! :)
Really enjoyed the sorta shooting-gallery vibe I got from the game. I was also very into the idea of fighting decay on the way to work via projectile punches.
Thank you very much! :)
Wild Guns was a major inspiration gameplay wise.
I was quite concerned it would feel to much like an endless runner, so glad that came across.
Its always great to see 3d games in jams, the theme is quite hilarious too. I did feel like the game was a little long (wasn't sure if there was an end and almost stopped playing). The character models were really funny too, well done!
Note: You can kinda cheese the game by punching the horizon with your force punch lol
Thanks a lot for your feedback.
I agree it is a little to long, especially since we tuned it very easy on purpose. When building the road 4 minutes felt like appropriate ^^
That the punch is a range attack is actually intended.
We wanted to make stretchy arm but were not able to pull that off in a good looking way.