Hi there!
I'm Matt a.k.a LemonBalmGames and this is my third ever game jam. I played the first two a bit safe, making somewhat similar games and it's time to change that! My aim for this jam is to create a game that includes a bunch of things that I haven't tried before (third person perspective, animations, AI, UI, combat system and more). Enter - Volcanic Island.
Elevator Pitch:
Third person adventure game. Low poly style. You control a mage with a few water-based magic abilities (projectile, dodge, self-heal, super-jump etc.) fighting and platforming your way through the titular volcanic island on some sort of a generic quest :)
In case you want to know more about it, check out the design doc included in my Trello board (linked below).
Plan of Attack:
During the first week of the jam I'll try to create as many core game-play elements as possible (main character movement and abilities, AI, combat system). Then - depending on what I manage to create - I'll reevaluate, most likely scope down, and try to make what I have into a game during the second week of the jam. I'm determined to finish 'something', so worse case scenario I'll create a third person character with the ability to hurl projectiles at some basic AI characters. Best case scenario I'll make something that actually resambles a game with a working combat system. Wish me luck!
List of Tools:
Unreal Engine 4.19.2
Blender
Gimp
Reaper
Trello - Click to view the board!
Stay tuned for future updates!