This game is really well made! I didn't expect to see a rhythm game in this Jam, and I love them. Also, the visuals are really good and there are many different tracks, which is a huge plus. THe only downside in my opinion is that the inputs that come for you to press are so isolated from the rest that you can barely see what's going on in the game because you're too focused in pressing them. A way to integrate it to the art in the center of the screen would make it more enjoyable.
You're indeed right, this is feedback we've been given from others and it's something we noticed ourselves. Unfortunately it was too late in the game jam to make those changes 😔
I've been thinking about a few options and one may be to have it go vertically in the center, semi transparent, making it more opaque as it gets closer to the hit area. Hopefully that way your eyes move around the top, middle and bottom of the screen (but not necessarily the sides).
The other option may be to just shift it further up, but then the user is focused going right to left and won't see much at the left, top or bottom.
I'll do some looking around on UI best practices and see what works well.
Comments
This game is really well made! I didn't expect to see a rhythm game in this Jam, and I love them. Also, the visuals are really good and there are many different tracks, which is a huge plus. THe only downside in my opinion is that the inputs that come for you to press are so isolated from the rest that you can barely see what's going on in the game because you're too focused in pressing them. A way to integrate it to the art in the center of the screen would make it more enjoyable.
Overall, it was a really good game!
Hey Kayonji,
You're indeed right, this is feedback we've been given from others and it's something we noticed ourselves. Unfortunately it was too late in the game jam to make those changes 😔
I've been thinking about a few options and one may be to have it go vertically in the center, semi transparent, making it more opaque as it gets closer to the hit area. Hopefully that way your eyes move around the top, middle and bottom of the screen (but not necessarily the sides).
The other option may be to just shift it further up, but then the user is focused going right to left and won't see much at the left, top or bottom.
I'll do some looking around on UI best practices and see what works well.
OK this was awesome, from the visuals, to the music, good job to you and your team!
Thank you so much ArcticCage!
That was awesome, great job!
Absolutely amazing job. I look forward to seeing more of your games!
Cheers Byteme187, we're hoping this may go somewhere in the future...
Amazing!
amazing game
Much appreciated trainarmadillo88
This is awesome!! Major style points, and the music is great!
Thanks so much Captain! I'll try yours out too when I'm at a computer ☺
Like, I knew it was going to be good, but it's just SO good. Way to go!
Thanks theioti, can't wait to try yours out too
Well done!
Thanks so much Mike, I'll try out your submission as well next week ☺