Edit on July 16h:
The game is out! Check it out bellow:
Cheers!
---
Day 1 - July 2nd
This is the first time that I'll be in a Game Jam and I’m so excited with this experience! I hope that everything will be great and fun on the process!
Today I’ve started using the theme of the jam to define my game itself. With that in mind, I’ve come up with this concept:
Be the support of my mates in the middle of a combat.
Think of that like you being the supplier from a squad and they need that you reach them to get up they morale and health, with the right supply for they need.
To make it more clear, I also have defined the core loop of the game:
- Find someone to be helped (can be the player itself)
- Hide from or avoid the shots
- Grab the right supply in need
- Hide from or avoid the shots
- Give the needed supply
- Find someone to be helped…
I don’t know if I will be able to create all of this things, but it sounds really interesting to me. And from this I’ll make the iterations of the mechanics in my prototype on Godot Engine, with simple forms on a 2D canvas. I will share the playable prototype with you so we can validate and evolve together :)
To expand my ideas around this concept and the game loop, I’ve made some really simple hand drawing to make it more visible:
For my schedule, since I work on weekdays, I've come up with spaced tasks, that will follow that order:
- Setup the game concepts and foundations (this stuff right here)
- Work on prototype to validade and evolve the concepts and game loop
- Roll out the prototype for validation from the people on the jam
- Work on pixel art to make it more interesting
- Roll out the polished version for validation from the people on the jam
- Getting closer to the deadline, pack everything that was able to do and finish the game jam version
- Submit the game :)
If you want to keep an eye on the code, you can go to the game repository on GitHub.
That’s it for now! I hope to bring more stuff, starting with the initial prototype of some mechanic from the main concept. If you want to get updates from this DevLog in other places, you can follow me on Twitter or subscribe to my projects' newsletter!
See ya!