1/12 (oops I forgot to start a devlog already and it's two in the morning where I am) - Day two
Hi!! I'm Felicity or TwoEyedGhost and I'm making my first ever game jam game! I've always really adored games like Yume Nikki, Cave Story, and Ghost Hospital, so I wanted to try to make a game that could reflect some of my favorite qualities from those games! Locked Door is going to be a story-driven, art-focused game about a character who finds that they can't unlock their front door. Their attempts to open their front door result in them finding a world far more esoteric and disturbing than she ever expected. I don't have a solidified name for the main character yet, so the current name for her is Radish! I'm hoping to make a game that creates a creepy, dreamlike atmosphere with at least four major characters including Radish herself. I'm also hoping to include heavily exploratory environments with light puzzle-solving.
My hope is that the final product of Locked Door will be fun enough for me to keep working on it after the game jam! That'll depend on what it looks like by the end, though. The last two days have been mostly about me getting acquainted with RPGMaker MV and it's file formatting, but I've managed to get a decent amount of art done so far!
Completing Radish's walking cycle took forever, but I think it was really worth it! I originally had made a much smaller sprite of her, but ending up using it as the basis for her taller, current sprite once I realized she didn't mesh with her environment being so tiny. Getting all the strands of her hair to bounce was probably the most time-consuming, but I really wanted her to look alive when she moves!!
This is just a test room meant to se how the art assets look together, but I think it's a really good way to benchmark the progress I've made! After creating all of those assets, I'm way more used to the RPGMaker MV system and Aseprite, so hopefully that'll let future art go faster! This is my first time doing pixel art outside of very crude art I made years ago, so I'm excited to be learning!
My hope for tomorrow is to create portrait sprites for Radish, as well as create a bunch of miscellaneous objects and sprites so I can start building the maps that I want to use in the game. I'm very excited to be in this game jam and can't wait to update you guys daily with the progress I've made!!