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Chase Runner

A topic by kevin_keymaster created Apr 09, 2019 Views: 253 Replies: 5
Viewing posts 1 to 6
Submitted

4/09/19 

Game idea is platformer with double-jump and dash mechanics.

Made a sample tileset, test room, player and enemy objects.

Started coding collision and player object. 

Tomorrow:

Finish collision, work on enemy behavior.

Test player/enemy interaction.

Start level design.

HostSubmitted

???

Submitted(+1)

4/10/19

Finished collision problems. Wall jumps now work properly.

Tweaked numbers so movement feels nice. 

Tomorrow:

Finish camera.

Work on enemy spawning and movement.

Submitted(+1)

4/11/19

Broke the engine today and had to rollback a bunch of changes.

Wall jumps are out, now there are 2 jumps on a cooldown.

Bug fixed collision.

Worked on map design.

Tomorrow:

Get enemy spawn-point to spawn enemies and enemy movement.

Tile game.

Submitted

4/12/19

Commented all places where sound effects should be played.

Made all sprites and animations.



Got enemy spawn point, line of sight, and pathfinding working properly.



Tomorrow:

Tile game.

Import sounds.

 

Submitted

4/14/19

Title Screen.


Designed map, improved tiles, set background.


Tweaked gameplay, and enemy behavior.


Win Screen.