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Agent-69's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #58 | 1.960 | 2.444 |
Theme/Lore Reference | #60 | 2.494 | 3.111 |
Fun | #63 | 2.316 | 2.889 |
Overall | #67 | 2.138 | 2.667 |
Aesthetic | #71 | 2.138 | 2.667 |
Innovation/Design | #77 | 1.782 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you incorporate the theme and lore?
I used the theme by making the player defeat a super computer so it's technically "breaking the system" and the lore is at level 7 in the game where you pick up a powerful gun, then there is a loud thump and you go fight the boss.
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Comments
Nice mechanics. F to fire the special attack was a bit picky on when it would work but other than that was fun!
thank you for playing my game :)
Nice game. I have problems with the player's collision. The level design sometimes was unfair. And the boss fight very hard. Good work
thanks for playing, can you tell me which levels were unfair? so i can remove those parts
:)
At level 4 I can't see the platform before jumping.
At the level 5, I dead with the spikes because it is a blind fall
thank you i'll try fixing them :)
Very good game!!
But it is kinda tough!
thank you, i didn't have much time to playtest so thats probably why it's hard :)
What a nice little game you made there. I'd say the biggest flaw would be with the collisions as others mentioned, but otherwise, good job!
thank you :)
nice game, the only issues I had was that the collision detection would cause the player to get stuck, and have to adjust themself . Also , it would have been nice if the enemies could shoot at different heights etc, so that the player could doge them.
thank you, also the humanoid robot enemies already shoot at different heights, but it is very very rough so maybe i'll fix it :)
Cool idea. Nice tutorial at the start. I didnt feel there was much I could do against enemies without getting it tho, it felt a bit like the only strategy was to tank the shot and shoot at them. There were also a lot of blind jumps leading to cheap deaths on spikes that I would have no way of knowing they were there wich was a bit frustrating.
I liked the overall look of the game, had a cool retro PC game vibe.
thank you for playing, I know about the blind jumps, but i just didn't have time. maybe when the GameJam is over i'll try fixing it :)
This was an incredibly solid experience that you created. The main gameplay loop was a bit buggy mainly the player control/hit detections, but other than that, it was a nice little 2d side scrolling shooter. I really loved the limbs pivoting animation style you went with. Kind of reminded me of south park. Also Agent 69.... NOICE! I streamed your game here for a real time reaction of playing your game. Good luck with your game dev journey!
thank you for your kind words and feedback!