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Doing a good deed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #32 | 2.301 | 3.000 |
Story | #36 | 2.148 | 2.800 |
Enjoyment | #38 | 2.301 | 3.000 |
Concept | #40 | 2.301 | 3.000 |
Graphics | #40 | 2.148 | 2.800 |
Overall | #41 | 2.122 | 2.767 |
Theme | #44 | 1.534 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any optional theme? If so which one?
Break the 4th wall
What game engine did you use?
Unity
Did you have fun? :D
YEYA
Discord username
Vincent_Ha(SVZ)
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Comments
Not sure if I'm the only one having this problem, but I can't progress past the first dialogue box. No buttons work, and there's nowhere to click to advance. It may be an issue of UI scale as noted below. Hope you get the game running after the jam, though!
Great work! Nice little story! Looks like a nice prototype for if you wanted to continue down the route for this type of game. Too bad about losing jam time to glitches. I know how that goes, but you still have a nice result and should be proud of it!
The walking animation seemed to have some smoothing to it so that it would have a slow start and stop. It kind of felt closer to a car moving rather than a person walking. If you used the Unity animator, there's a way to change it to a more linear look with the animation curves. But I'm just be nitpicky.
Good job!
- Josh
A nice little start to a story. I was waiting for some kind of incident to drive the narrative deeper. Paul seems like a nice character but I would have liked a little more to do.
Overall, good work!
A sweet little game! Not sure I would call Paul an unreliable narrator per say but I think I get what you were going for. I enjoyed his internal dialogue. A couple graphical glitches and the music transition between scenes could be a little smoother but otherwise well executed
Glad you enjoyed it! Yeah, there were a couple of glitches that we didn't have time to fix and because of that the game was half the length it was meant to be, but oh well
Nice goodwilled story. There was some graphical glitch, seemingly UI was scaled incorrectly (may be something with 4K resolution).