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A jam submission

Lonely MountainView game page

Survival on one side, tragedy on the other.
Submitted by KaaSnake — 1 hour, 32 minutes before the deadline
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Lonely Mountain's itch.io page

Results

CriteriaRankScore*Raw Score
Story#24.0054.200
Concept#24.0054.200
Audio#33.6233.800
Enjoyment#34.0054.200
Graphics#34.0054.200
Overall#43.8144.000
Theme#83.2423.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you use any optional theme? If so which one?

Cats

More than one

What game engine did you use?
Unity

Something you wanna say? ٩(^▽^)۶ (optional)
I always love participating in this Jam!

Discord username (optional)
Steph#1417

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Comments

Submitted

Great story! I really enjoyed the pacing and the way it was told! Interesting characters from the start and just enough narration into the setting to give context, but still leave details of the world to the imagination.

Visuals and Music+Sounds are on point as usual.

Nice Job!

- Josh

Submitted

I really liked this. I'm a sucker for this DOS style retro games. I thought at the end of the first part "Wow, what a jerk. Just barge into the spider's house and then kill him." I did not expect the second part of the game to bring exactly that context out. Poor spiders. :(

Submitted

First, I love the retro style of the art and music--really takes me back to the good ol' days of DOS gaming! I enjoy your writing style and like the idea of parallel stories, though I didn't feel like my choices had much impact.

The only other critique I would offer is to maybe differentiate which character is speaking graphically (e.g., dim or shrink the other character, or make the speaking character bigger).

Great work, as always!

Submitted(+1)

This is a very well put-together game. The low-bit visuals matched the music and sound effects really well. And I think this game really followed the theme in a surprising way! Despite how short this game is, it actually made me feel something haha. If I could give one piece of feedback, it would be to scramble the order of choices a bit more, since it felt like 1 was always the right answer. Great job to this whole team!