Play • REC
•REC's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #99 | 2.714 | 2.714 |
Visuals & Art Style | #102 | 3.214 | 3.214 |
Theme | #127 | 2.714 | 2.714 |
Overall | #135 | 2.657 | 2.657 |
Creativity and Innovation | #150 | 2.786 | 2.786 |
Fun | #221 | 1.857 | 1.857 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Does your game contain AI-generated content?
yes for the character's voices
How does your game fit/incorporate the theme of the game jam?
Vestige of the past: you watch the past through your camera to understand an approaching apocalypse but the player cannot go back
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Comments
I think the timer is broken for me, I have to wait 1-2 minutes after all objectives before I get the next reward, and the numbers kinda switch randomly after it reaches 0, the ambience is neat tho, and I really liked the twist with the last cassette
I put the link to the version without chrono bugs in the description
Interesting story and concept that I’d be ready to know more about but the gameplay is very confusing. The hints sometimes appear at some place and never disappear and you’re left confused with what you have to do since you already did everything you could in the hinted room. And then it would give me the next cassette out of nowhere. I don’t even know what the timer is supposed to be since once it reaches 0, it just go insane. Maybe it’s a good ending/bad ending kinda thing but unfortunately, I don’t think I would replay the game to find out since I don’t even know what completes each cassette At least my keyboard is AZERTY so I could play with ZQSD without issues
Found the game a bit frustrating to play.
Even after exploring the whole map, I always had to just sit there and wait a while at the end of every cassete for the next button to be clickable, and others have pointed out the ZQSD thing already.
i had some small problems with triggering the next cassete, but waiting for a bit ussualy just gave me the next one. strafing made the character go quicker, is this intended?
very fun, il be looking forward tot he new version
this game is made for an azerty keyboard, so its ZQSD instead of WASD. not many people playing your game will be using AZERTY, beside that its pretty cool. keep up the good work
ho shit
Will not go further than the first screen, and that was already a type of torture. Even worse as Godot has built-in tools for this issue.
all issues will be fixed in next update
The visuals and the audio seems interesting, but my character spawns in the corner and can only move right and down…? I’m not that familiar with Scratch, so this might be a skill issue on my part.
yeah, same issue for me
this game is made for an azerty keyboard, so its ZQSD instead of WASD.