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Shard

55
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35
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A member registered Dec 31, 2023 · View creator page →

Creator of

Recent community posts

This is very much my kind of game; I played through several loops, but it’s addictive enough that I see myself replaying it for several more. Really nice worldbuilding, certainly has some Dark Room vibes, but without the “idle” mechanics, which makes Oil Pit more immersive to me. I liked the connection between the events, kept things interesting even after running into them again. Time to decipher those tomes!

Lovely art, fitting music, paired with a really unique game concept fitting the theme. A well polished entry, really enjoyed my time.

Fun game with nice intro art and music, never thought Tutel is so athletic. Maybe it’s just me but the controls felt a bit slippery, and the wall jump often failed to register. Other than that, the game felt really polished. Great job!

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Oh, RPG Maker! This was a really cool game, with some quite unique mechanics. The way the player is pushed to try the skills was nice (thanks, slime alpha). The dialog was fun, with all the references, but also sad at the same time. Great game!

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An interesting take on the theme, with solid, polished mechanics. Really makes the player think!

Super cute art and fitting music, a fun and lovely entry. Great job!

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One of the most chaotic entries.

Just how I like it.

meow

Excellent and polished little game, with solid mechanics. Loved the mix of 2D and 3D graphics, reminded me of Mario RPG and Sonic 3D. I also liked that making mistakes never felt punishing or unfair. 48/48 fun.

A really solid entry, the gameplay mechanics are polished and work well, I could imagine it as the base for a full, non-jam game.

This one had a really cool atmosphere! The audio and visuals work well, fits the theme, and I also liked the writing (are Neuro’s lines from somewhere? It feels familiar, but can’t put my finger on it). I also appreciate building a “spooky game” without jumpscares.

Cute little game, it fits the theme well, and the art is nice!

A really unique gameplay and an interesting take on the theme! Great art and sound, after figuring out the game mechanics it’s a really fun, and also polished experience.

Nice, quite challenging platformer, reminding me to the flash era metroidvanias. Not sure if it’s intentional, but it ran in a small window for me, and I had trouble figuring out which part of the walls are covered with spikes.

This was a really cool game, the puzzle mechanic is creative, sort of reminded me to Chants of Sennaar. Nice atmosphere, wish to see more!

Really impressive map size with all the little details. The minimalist sound and visuals add a lot to the atmosphere, and meeting with FILTERED the first time is actually terrifying. Discovering that there’s a map helped a lot, unfortunately I got stuck in a door later. Had fun!

Really cool game, the visuals and the audio match well, and the intro is cute. It’s quite hard until you realize you can double jump.

For a very first Unity project, especially 16 seconds before the deadline, this is not a bad game at all. The mechanics are there, it fits the theme, has a good atmosphere, and fun to play. Nice work!

Thank you for your feedback! I’ll keep this in mind for an after-jam update.

A really polished entry, nice visuals and music!

Quite challenging game, but the gameplay is interesting!

I really liked the concept and the puzzles! Nice variety with the different robots.

Interesting concept and puzzles, with some well polished details. Nice work!

Once it clicks to you how the game works, and what’s the best way to optimize things, it turns into a really fun entry. Outstanding visuals!

Reminds me of the good old SkiFree, looks really nice and has enough challenges for the 3 heart ratings.

Really unique gameplay, with nice and stylish visuals! Not that much Neuro-related, but it’s quite an interesting game even on its own.

Really fun and polished game, impressive! Liked the dialogs, the variety of game styles, and the final boss fight.

Now on the legal side though, while every music and sound effect seems to be credited, they are copyrighted, which may or may not be against the Rules.

Aw, sorry to hear about the crash! If you remember where it happened or what choices caused it, I can fix it after the jam. There should be also a full restart button in case of errors under the error message.

There’s a surprising depth to this game, in all sort of senses. Nice art and polished mechanics!

I really loved the whole game mechanic here, a really well-made entry. Also catchy music!

Impressive levels of polishment, and high replayability, I had fun! Loved the “weapons”.

This game is great, had fun!

Great 3D environment, and a surprising ending! Checkpoints or shortcuts before the spike areas would come handy.

Cute art! And the gameplay is simple but well implemented.

This is a really nice entry, the visuals are great and the audio matches well! I wasn’t always sure what object matches which situation, but I guess figuring it out is part of the charm.

Bringing wood with Vedal is a such cute concept. The movement speeds seem to be inconsistent sometimes, but otherwise a solid entry.

Fell a few times, but the rope mechanic was fun!

I couldn’t actually try it, but I too am impressed that there’s a 4P multiplayer game here!

I admit I was unprepared for the epicness of the last bossfight. Also bonus points for providing builds for multiple platforms.

I am really impressed by the amount of content in the game. I’m not sure if doing Hypetrains unlocks anything, but they were fun challenges.

That’s some serious mosquito infestation! I found the game fun, and the room shifting is a really unique spin on the idea.