Really sweet game. Loved seeing all the interactions, and the story was nice. It is quite linear though, most of the game is going somewhere, interacting with something, going where it tells you, rinse and repeat, with very few moments were you had to actually piece together some information or use the item system in a way that required more thinking. It was still really fun to go through the story though and there were lots of little interactions to see, I love how you could use vedal and evil on items and characters to see their reactions as well. I love the art too, the characters are so cute, and the audio fits well. In general, this was really fun and I just wish it was a little less linear with more puzzle elements, but this is great for the scope of the jam.
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Branching Paths's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #15 | 3.871 | 3.871 |
Fun | #16 | 4.000 | 4.000 |
Visuals & Art Style | #16 | 4.392 | 4.392 |
Audio | #29 | 3.549 | 3.549 |
Theme | #29 | 3.725 | 3.725 |
Creativity and Innovation | #40 | 3.686 | 3.686 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Does your game contain AI-generated content?
None at all, neither code nor art.
How does your game fit/incorporate the theme of the game jam?
What relates to the theme is the main story. Sorry, no time to explain, 1 minute left.
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