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Branching Paths's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #15 | 3.871 | 3.871 |
Fun | #16 | 4.000 | 4.000 |
Visuals & Art Style | #16 | 4.392 | 4.392 |
Audio | #29 | 3.549 | 3.549 |
Theme | #29 | 3.725 | 3.725 |
Creativity and Innovation | #40 | 3.686 | 3.686 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Does your game contain AI-generated content?
None at all, neither code nor art.
How does your game fit/incorporate the theme of the game jam?
What relates to the theme is the main story. Sorry, no time to explain, 1 minute left.
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Comments
Cool visual novel style game! Storyline was great.
Really liked the game, especially the writing. Funny character interactions and subtle world buildning are my favorite parts.
I really enjoyed the game.
The art is amazing, the sounds are good, the story is fun.
Very good job!
I really loved the art style in this game, and how smooth it felt. The plot was also very cute, at least what I saw of it. I liked things like how clicking the harpoon with Evil has special dialog, etc., and many of the lines made me chuckle. The dialog also felt like it matched how the different characters talked, which is hard to pull off!
I wanted to play more, if there was more, I'm not sure. When I gave the repaired part to the robot, it didn't feel like the end of the game, but it wasn't clear that there was anything left to do, the mystery had been solved. But the robot didn't "go home" like it said it would, it just stayed there, and the dialog with other characters seemed to change. I'm not sure if I hit a bug or if I just missed something. But I enjoyed it!
Thanks for playing! Yes, there’s one more item you can collect and give to it, which will lead to the final scene. Hint: You might have already collected it, and kind of relates to the theme.
Very cute game! I liked the humor in the dialogue
You got so much done in so little time! I really loved the art style and the humor.
I ran into a small audio bug when I double clicked on an overworld map location - from then on two different music tracks started playing simultaneously. It was a minor thing, but I had to mute for the rest of the game because of it.
best quote : "Bro I'm an engineer." // Ellie
Thanks for the bug report! This will be fixed in the post-jam version.
The small details were nice,
Like evil having specific dialogue on certain items, or dialogue changing when you had neuro.
Overall I liked the art, and just the game overall was pretty awesome :D
really cute and fun murder mystery! You had me at "Murder on Filipino Street"
I loved the solution to one of the puzzles, very creative (and hillarious)! (Not naming cause spoiler)
one of the stronger submissions of the jam! i really enjoyed it and i love point-and-click adventure games. i think a lot of stuff is well executed and it feels great uncovering what happened to filipino boy. good job!
Ellie: I am Med Scientisto, It’s so cull sunavabich
This was neat and funny, good job!
A clever little point-and-click puzzle with some really nice art! I do wish interactable items were like highlighted, but all in all super fun!
Art style was cute, the writing was charming, the movement was fluid and I loved the music choices.
Super nice and fun click game. I enjoyed both the art and the story
Very pretty point and click game! I enjoyed it. Good work!
This one was really great! Loved the adventure game mechanic, and also some great choice of BGM. Also liked the philosopher guys, pretty fun!
Fantastic game!! Absolutely loved Evil's boot sequence and all the memes and references - the art was fantastic too and the story was great. The twist at the end with having to grab a certain item throughout the game was very creative too :D
This was super cute. Maybe a spoiler, but I had a feeling it was going to reference Steins;Gate somehow when I saw the Nixie tubes on the title screen, so that was fun. I would love to see an expanded version of this with more dialogue since you mentioned that you didn't have time to include everything you wanted to.
Awesome as usual :) I could argue that the game fits to the theme with how in the end some sort artefact from the past from this timeline was needed to save the other timeline.
The spot where I needed to go back home was not very intuitive, because I was certain that the description that the philosophers gave fits perfectly to Neuro :D
Hope Vedal gets to play it on stream <3
edit: I wish there was a different thumbnail that would fit your usual style so that people pay more attention to the game; I believe you can still edit stuff like screenshots and thumbnail even after the deadline 👍
Yeah, the game page was set up in the very last minute yesterday. Should be in a better state now!