Thanks so much :)
UnsnugHero
Creator of
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Loved playing this, had fun hurting my hands! What a simple but effective concept that has a good amount of replayability. I found that mashing the three keys was the best strategy lol. I couldn't get higher than 170 but managed 351 by mashing.
I think my only criticism is that music and some sound effects would have made it much better. Also maybe being able to skip the text intro or speed it up somehow if I have seen it before.
Great game!
Cool concept and loving the use of the theme! Im sure puzzle game levels are hard to come up with and with such a short amount of time you came up with 5 on top of implementation, nice job! Would love to see this further expanded upon with more complex levels and maybe even more mechanics thrown in.
Id probably only complain about the music repeating when changing scenes but others have already commented about that, though I would also maybe say pick a longer track. And maybe some more things thrown in the background to stir up some more atmosphere.
Cheers!
Gorgeous game, I really liked it. I love Pokemon Snap so naturally I would. I really liked the skybox and the silly looking animals. The visuals were really nice and calming.
I think some leaves on the ground and some crunchy footstep sounds would have boosted the already great atmosphere you had going. The game did seem a little too bright though.
Overall really great!
Hi! I think your concept and art are really cute and I liked the music a lot too! Overall very cozy autumn vibes.
I did like the concept of your mechanic, but felt the controls were a bit hard to get the hang of and the level design could be improved, though this was a p short jam.
Overall great game!!
Hi! great game and awesome art. I agree with others that I would have liked a checkpoint between levels cause it got frustrating after a while. I also think you should be able to retain the ability to self destruct into a block after the previous timer runs out cause that means if you mess up without actually dying you have to restart completely which is frustrating.
Great game!
I absolutely loved the art style and the concept! I managed to beat the game despite that difficult last level. Your art is super cute and really boosted the overall experience. Switching the spikes and the flag roles is also a very cute idea. I love games that are difficult and need precision (I love dark souls and celeste) so I really enjoyed this. The movement was also very responsive and felt really good.
I thought the flags collision boxes were a bit big, sometimes I felt I didn't hit it but alas the level restarted. It made the last level feel a bit unforgiving (which is rich coming from me lol). Also I did like the CRT effect on the screen but it made text kinda hard to read.
Wonderful game, amazing job!!
I like your concept based on the theme a lot and i think the potential is there but I think the implementation holds it back. The game is rather buggy and I found it hard to play because of it. Two major bugs were where I would fall through the floor when spawning and not being able to move after spawning at a new checkpoint. I was also able to die when already dead.
I think the movement could be more responsive too, it felt too sluggish when changing directions.
Despite this, I liked the art you had and again the concept is strong. Good job!