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Flee from starvation's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well did this game abide by the No Words rules? | #12 | 4.500 | 4.500 |
Accessibility (Easy to understand and play, No language barrier) | #17 | 3.500 | 3.500 |
Originality/Innovation | #20 | 2.625 | 2.625 |
Gameplay (Controls, Fun Factor) | #25 | 2.125 | 2.125 |
Visuals (Art, Animation, Design, Graphics) | #27 | 1.875 | 1.875 |
Audio (Music, Sound Effects) | #29 | 1.375 | 1.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Are you part of a team or solo dev?
Solo
Did you use any 3rd party assets?
Yes. Some assets are 3rd party assets created outside of the jam.
Credit
Eating sound: https://freesound.org/people/saha213131/sounds/667031/
Win sound: https://freesound.org/people/chardthered/sounds/701141/
List any game engines, tools, programs, languages used to create your game
Unity
Visual Studio
Microsoft Paint
Adobe Photoshop
C#
remove.bg
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Comments
Fun to eat those cubes but it got hopeless once they started to run out
I had an interesting time seeing how far I could get without starving!
I found it confusing that a green bar filling up represents something bad.
Nice concept :)
Super cool game, nice concept and this super cool u created 3D game