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Godda Go's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well did this game abide by the No Words rules? | #1 | 5.000 | 5.000 |
Visuals (Art, Animation, Design, Graphics) | #3 | 4.727 | 4.727 |
Audio (Music, Sound Effects) | #4 | 3.545 | 3.545 |
Gameplay (Controls, Fun Factor) | #5 | 3.636 | 3.636 |
Originality/Innovation | #7 | 3.818 | 3.818 |
Accessibility (Easy to understand and play, No language barrier) | #13 | 3.727 | 3.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Are you part of a team or solo dev?
Solo
Did you use any 3rd party assets?
Yes. Some assets are 3rd party assets created outside of the jam.
Credit
[Music]
• The Cradle of Your Soul Vitaliy Levkin from Pixabay
[Sound Effects]
• SUCCESS PICKUP Collect Chime 01 from Sonniss
• wood-smash-3-170418 by floraphonic from Pixabay
• hit-drum-superclasher-cinematic-trailer-sound-effects-124759 by SUBMORITY from Pixabay
List any game engines, tools, programs, languages used to create your game
Programing language : C#
Game Engine: Unity
Sound Editing: Adobe Premiere
Animation: Adobe Animate
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Comments
Incredible fluid animation and original character design. Even impressive work tying in the look of the game page to match. Very tight integration all around. Easy intuitive controls. Very fun to play
Thank u for the review
The game has a very cohesive aesthetic, and the animation and camera motions are great and suit the game very well. I enjoyed all the small visual gags packed into this game.
It took me a couple days to figure out how to get the final ending, but I really wanted to complete the game before writing this comment.
Except for the fourth ending, which confused me on how to get for a while (though the signposting made sense in retrospect), the game does a great job of wordlessly conveying its objectives.
Thank you very much for your honest review. I'm glad to hear that you enjoyed the game overall and were able to finish it in the end.
This is so cute and innovative! At first i thought the objectives were buttons to click on, which confused me.
Thank u so much for playing the game and for your feedback.
I agree with u that the buttons and the tasks icons look really similar.
That's amazing :)
I really glad to hear this thank u so mutch
The art in this is fantastic! I also understood everything with no issue so it's also a great submission to this jam. Great work!
Thank u so much for playing the game. I am glad u enjoyed it and everything was clear
Very beautiful !