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Haunted Tower's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to restrictions | #132 | 4.249 | 4.750 |
Design | #154 | 3.354 | 3.750 |
Overall | #176 | 3.270 | 3.656 |
Polish | #187 | 2.795 | 3.125 |
Enjoyment | #213 | 2.683 | 3.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This is a simple and fun idea that fits really well with the jam theme
This game is great, it's even frightening.
It's a great interpretation of the ON/OFF theme.
great job!
Nice game ! I love the idea you had. The "night" mode is really creepy, well played !
Thank you so much! I wanted the game to feel scary and increasingly intense.
Great work adhering to the restrictions and use of the theme! You definitely got the creepy late-night in the dark graveyard vibes down with the music and slow creep of the ghosts.
It took me a second to figure out what was going on though - I didn't realise those were lights/safe zones that stopped the ghosts and was trying to traverse the entire thing in the dark. I think you should add a better explanation to your game page, something like "Run from light to light to avoid the ghosts in this endless graveyard escape!"
Great idea, I tend to shy away from giving away too much about the mechanics of the game. I want the user to have an "Aha" moment. But if I keep getting this req from other jammers I will post a tip.
I just get one level clear. I think speed of ghost spawn is too fast (or maybe its just me). Good job!
Yeah I was thinking about scaling the difficulty a bit more, but given the time I wanted to make sure other elements were polished. I think I also started to get really good at the game and didn't see how hard it might be at 1st.
The implementation of the theme is really good, and you followed all the restrictions, but I feel like it's missing something, maybe even just adding enough variety to the level generation would do the trick. It also needs some bug fixing, you can easily achieve a high score just by exiting the screen with the character and bypassing the entire level. That said I really like the vibe and the idea of an endless runner on a Nokia, good job!
Thank you so much for the feedback and that strange bug. Hopefully no one else has the same issue as you did!