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STRANGE EXPERIENCE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audience's Choice - Game Design | #5 | 2.350 | 2.350 |
Audience's Choice - Player Experience | #5 | 2.200 | 2.200 |
Audience's Choice - Asset Implementation | #5 | 2.750 | 2.750 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I wonder if this would have been better as a purer point-and-click thing. instead of moving a character around, just moving the camera around and clicking on folks. I really like the art style here, I have a lot of appreciation for this kind of sketchy look. A+ art.
would have been nice to see my inventory of items or have some external clue as to what items need to be used on whom.
Interesting ideas and fun little premise, but the game could have used a bit more block detection in order to pick up items. Kept having issues where the damsels were blocking key items and the game forced me to click on them instead of other events. I don't mind the trial and error, but still, pretty good for 3 days.
Cool concept, I like different tools being used for specific people, though the trial and error is a bit tedious. If you could talk to each person and then be prompted to try to tie them or not would be a good adjustment.
Honestly it was a little confusing as a player but I do like the idea!