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kinktastic

12
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48
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A member registered May 09, 2024 · View creator page →

Creator of

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I appreciate that; thanks!

Yeah, there is some weird behavior with the springs I couldn't quite completely figure out before I ran out of time.

I was really close to adding a spelunky-like whip to be able to knock enemies back but I just ran out of time... watchya gonna do :)

Thanks for the feedback; cheers

One of my favs for sure! I liked the ridiculous idea. My only gripe is I wish the enemies on screen were bigger so I could appreciate the nice artwork!

Honestly it was a little confusing as a player but I do like the idea!

Liked the idea! Variety of enemies was kind of nice. Those dang hands were pretty annoying haha. Except when they were chasing me I enjoyed the long press to jump platforming mechanics

I like the idea. Was a little confused if I could capture patrolling guards or not but managed to luck my way into finding the countess really early on. Thanks for sharing!

Never played papers please but now I think I might have to! This is super well done; crazy polished for a week game. Ya'll did great! I hope you turn it into something bigger :)

Some really fluid pixel art you got there!

holy shit when that music drops though lmao I love it

Thanks for playing! First time using godot so it was fun to learn the basics :)