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Once again bringing one of the most interesting games to these gamejams!
Loved the usage of bondage and the connected theme. Probably the best idea I've seen so far.
I think the slow speed works in a short demo, but for a longer experience it probably needs some quality of life in that area.
Great job again.
Definitely the best use of the theme, and a great game mechanic too! Hopefully you can build this into a full game someday :)
Liked the art, liked the theme and liked the puzzles. Too bad it's too short.
Wish there was more content, but dang, what was there was good.
This was great! I had great "Ah ha!" Moment on the last level. Figuring out the mechanics and your puzzles felt pretty satisfying without being too vexing. I thought the sprites were cute and I thought you got the aesthetic of the cyber chain down just right. The backing track was just the right tempo and I enjoyed how the girls' hops seemed in time with the track.
Well done, very fun!
Love the art! The puzzles were solid too. I think controlling one damsel with WASD and the other with the arrow keys would have been a bit better than switching with tab, but that's ultimately a very small nitpick. Overall really good!
Very cute pixel art and animations, and fairly challenging and satisfying puzzles. Would love to see more.
Making them hop around at the same time by holding a direction and spamming tab was pretty wholesome but made me wish for an easier way to control both of them simultaneously.
Visuals: Cute sprites and understandable environments. No complaints
Gameplay: Best I've rated. Satisfying puzzles, good theme of tying the two characters together with a tether, and some good "ah-ha" moments.
Technical: no issues with game launching, controlling or otherwise.
just got through this game. Fun concept, too few levels :D (not critism, just want to say MORE! :D)
anyway, other suggestions if you want to flesh this out further:
A) make seperate controls for each char, eg WASD for the blonde and IJKL for the red haired girl, and keep the [Tab] to switch them.
B) i can imagine a multiplayer could be fun too (but i think the previous addition already enables this)
C) for more levels of course more mechanics are needed (eg physical chain that cannot magically teleport through walls, buffs that increase chain length, simultaneous moves when the chain is stretched to the max, etc..)
nice puzzle game
Decent little puzzle game. Sprite art is good as well.