Hoping for a bright future, continuing the legacy of Flynn and one of my favorite adult games ever!
huppyx
Recent community posts
Once again bringing one of the most interesting games to these gamejams!
Loved the usage of bondage and the connected theme. Probably the best idea I've seen so far.
I think the slow speed works in a short demo, but for a longer experience it probably needs some quality of life in that area.
Great job again.
Tip for new players: You can slow down the game speed in the settings.
Might be my favorite game of the jam so far. Some QoL, more content, a tutorial and building on the "combat" (like backpack upgrades and so on) and this game could be a real hit.
It's a bit too jumpy with what's going on right now, with how the restraints aren't on for long (and I slowed down the game), but I enjoyed it a lot. Makes me want to try backpack battles myself.
Still one of my favorite artists so the art being great doesn't surprise me.
A bit disappointed that it's so similar in assets to your other games, but the eye spy part was refreshing. The bondage isn't doing much for the gameplay which is a shame, but the connected theme is there story-wise at least.
Anyways, good job!
Just read the news. I just want you to know that this was one of my favorite adult games out there.
As an alternate path, if you ever want to open source the game there are probably plenty of people that are willing to contribute.
Whatever decision you make, I hope the best for your health and that you guys know how much we love this game <3
First off, I haven't tried any updates since the jam, so keep that in mind.
Anyways, I'm a bit 50/50 on whether I think it would fit as a longer experience.
I think the production quality was high and I enjoyed it, but the concept could use some changes if it's a longer experience.
Unlike a normal metroidvania where you constantly get stronger, a bondage themed metroidvania stops being bondage themed if you remove all the restraints. You already mentioned having some ideas, so I'm sure you've already thought about this.
Essentially it either needs some kind of progress/power-up that still incorporates the theme (tying up enemies instead?), or being put in new situations with new mechanics (leaning a bit more into the puzzle part of it all).
Just my two cents. The more bondage themed games the better!
Hello!
Does older saves work on the latest version? I played on HHGv0.1.0 (public beta#1) and can't seem to load them on v0.1.2, but v0.1.1 seems to work fine with them. Saving on v0.1.1 using the old one also doesn't seem to make a difference for v0.1.2.
The game gets the error screen on load. Rollbacking once gives another error page, rollbacking twice crashes the game completely and ignoring the error starts a new game. After playing through the tutorial and getting to the bed so I could auto-save seemed to do nothing (can't find that save at all).
[...]heros-harem-guild\HHGv0.1.2-v0.1.2-pc\renpy\loadsave.py", line 63, in loads return cPickle.loads(s)
AttributeError: 'StoreModule' object has no attribute 'MyGuild'
While running game code: File "renpy/common/00start.rpy", line 273, in script python:
File "renpy/common/00start.rpy", line 277, in <module> renpy.call_in_new_context("_main_menu")
File "renpy/common/000statements.rpy", line 531, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/common/00action_file.rpy", line 452, in __call__
renpy.load(fn)
AttributeError: 'StoreModule' object has no attribute 'MyGuild'