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StripStareShoot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #10 | 3.240 | 3.500 |
Uniqueness | #11 | 3.086 | 3.333 |
Theme | #13 | 1.080 | 1.167 |
Horniness | #13 | 1.389 | 1.500 |
Gameplay | #13 | 1.543 | 1.667 |
Overall | #13 | 2.068 | 2.233 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Use of the theme
The theme of exhibitionism is subtly woven into the game through the tension and vulnerability of the characters. One character, Lilith, wears a skirt, and the game plays with the idea of exposure and risk in a way that feels seductive yet mysterious. The partial upskirt moments are not explicit but are used to heighten the stakes and create a sense of danger and allure. It’s all about the thrill of the gamble—what you’re willing to risk and what you might reveal.
Team Members
This project was a solo endeavor—just me, The Raccoon, in my yellow hazmat suit, cooking up something special in the lab. No team, no compromises, just pure indie passion.
AI generated content (If you used an AI)
No AI was used to create assets, but it did lend a hand in two areas: Debugging the Code: With a tight deadline, AI helped streamline the debugging process, ensuring the game ran smoothly. Voice Modulation: My voice was autotuned to give it a bold, thick, cryptid-like quality, adding to the mysterious and immersive atmosphere of the game.
Assets used (If you used external or existing assets)
No AI was used to create assets, but it did lend a hand in two areas: Debugging the Code: With a tight deadline, AI helped streamline the debugging process, ensuring the game ran smoothly. Voice Modulation: My voice was autotuned to give it a bold, thick, cryptid-like quality, adding to the mysterious and immersive atmosphere of the game.
Additional notes
I poured my heart and soul into this game, from the smallest details to the overall experience. It’s a labor of love, and I hope players enjoy it as much as I enjoyed creating it. Remember, this is just the beginning—there’s more cooking in the lab. Stay tuned, and don’t forget to say my name: I am The Raccoon.
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Comments
It's interesting how easily you get comfortable with the idea of loading more bullets after playing a few rounds. Superb voice work and editing ✨!
Interesting game, liked the crt vibes.
Unsure of how the game works, though. Was pretty confused, even on my fifth attempt.
Never figured out what betting on either round does or what effect increasing the bullets has, for example.
All that said, I liked the horror vibes and the style.
I agree with the previous comment. The game doesn't align much with the jam's theme, however, it's true that the project is interesting.
An interesting art project. though not really in line with this jam.