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A jam submission

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Idk what this is. Artsy First Person Maze game.
Submitted by Dragulair — 2 hours, 42 minutes before the deadline
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Results

CriteriaRankScore*Raw Score
Presentation#63.8573.857
Theme#73.1433.143
Horniness#73.0003.000
Uniqueness#93.2863.286
Gameplay#102.4292.429
Overall#103.1433.143

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Use of the theme
Not even sure really. A Juice can and Some vibrant colors in a few places.

AI generated content (If you used an AI)
AI Assisted Programming & Images on the Juice Can

Assets used (If you used external or existing assets)
The Female Statue Model was made by sculpting a base mesh generated by Make Human for Blender

Additional notes
The direction of this project was changing every day. It ended up just being a random thing in the end.

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Comments

Submitted(+1)

Ooh this is beautiful. Lovely atmosphere. Such a warm light and soft bushes, so comfy. And a splash of bright colorful juice crowned by beautiful, voluptuous statues. Very tasteful, polished project.

Submitted(+1)

Nice art and atmosphere, took me about 4 loops through the maze to realize there were 3 pillars and not just 2 lol.

Submitted(+1)

2 nitpicks: Horizontal camera movement feels too slow compared to vertical. Shift key is used to run, would probably be a good idea to communicate that on the control board at the start.

Love the idea of a maze with statues, I found myself cross-referencing where I was by the statue design often.

A bit short, with no real end, but on the other hand, it never felt like it got too confusing or overstayed it's welcome either.

Submitted(+1)

Found 1 can on my first run but saw in your comments there were 3. Took a bit of hunting around to finish this out.

Floating Cans of Orange soda and glowing statues is just a vague and nebulous concept, but it ea pretty so it's fine.

HostSubmitted(+1)

The game looks beautiful, honestly, and I love the juice animation—it's definitely very "juicy." Overall, I love the game's atmosphere; it's super cool. Great job!

(+1)

Sorry I can't vote due to not submitting.


But this is freaking awesome!!! Super atmospheric, soothing and hella smexy models, great work my guy, :D

Submitted(+1)

Pretty!  I like your resculpts and posing.   Appreciate the range of tiddy/areola shapes and sizes. =)  Visual control prompts were cool too.

 I noticed the movement vector isn't normalized so you can run extra fast if you hold a diagonal, which is honestly fun to rip around with.

Developer (1 edit)

Wow you can do that!?
I should fix it but, that honestly sounds more fun 😁

You can hold shift to sprint too. Combined with diagonal movement, you can probably get to Flash level fast!

Submitted(+1)

Yeah, I was def stacking it with shift.  It gives the feeling of putting a shoulder down and tackling, sort of.  I could totally see building a little movement shooter gimmick around the idea.

Developer

Additional Asset Credit!
Music and sound effects sourced from https://pixabay.com/sound-effects/