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This thread is for short questions about Chip8 programming and the Octo assembly language. If you have a more involved q...
started by Internet Janitor Aug 25, 2020
57 replies
1,788 views
When you've completed all the finishing touches on your submission(s) to the Octojam, please consider contributing your...
started by Internet Janitor Oct 29, 2020
114 views
No replies yet
Hello, The first programs I ever wrote was for chip8. Way back when. But at the time, I never got to run them. I had wan...
started by dinotron Jan 19, 2021
3 replies
296 views
If you have any post jam materials please link them here. This is the Octojam 7 showcase video:
started by TomR Nov 07, 2020
2 replies
150 views
I am close to writing off my game as "complete." However, a new bug has reared its head in my previously perfectly worki...
started by Cratmang Oct 29, 2020
2 replies
153 views
The jam has started! Has anyone started? Do you have any ideas? I have a few ideas. This year my goal is to make on CHIP...
started by Tobias V. Langhoff Oct 01, 2020
44 replies
1,101 views
Is it possible to read video memory? No biggie, I just find myself wanting to occasionally write tests and the only thin...
started by lemonwatcher Oct 09, 2020
10 replies
441 views
Is development on an emulator allowed? Or, do I need to somehow dig out my Elf 2000? P. Todd
started by ptdecker Sep 23, 2020
3 replies
241 views
I'm working on a project to get Octo programs on a black and white CRT. It's going well so far.
started by TomR Oct 06, 2020
3 replies
192 views
Hey Everyone, A CHIP-8 Emulator/Interpreter in C++ developed over 2-3 days which runs on the terminal without external d...
started by LakshyAAAgrawal Oct 18, 2020
143 views
No replies yet
I made a game with my own assembler, and I want it to be playable on the web. How can I achieve this?
started by steveRoll Oct 14, 2020
2 replies
212 views
Got some hardware in the mail. Ready to play some Octojam submissions!
started by Tobias V. Langhoff Oct 10, 2020
1 reply
164 views
Last year I grabbed one of Lee Hart's "VIP2K" modern re-imaginings of the original Cosmac VIP. It's not exactly the same...
started by jibbl Oct 10, 2020
2 replies
246 views
The site states that the maximum resolution is 32x64, however, the example games seem to be at 128x64. How can I achieve...
started by Educorreia932 Oct 09, 2020
2 replies
174 views
you can’t as easily place code outside the low 4k. Ok this was bugging me for a while, but then I realized we can just...
started by Josh Goebel Oct 02, 2020
5 replies
348 views
Ie, must our games only work with https://github.com/JohnEarnest/Octo , or similar? If we want to publish to HTML oursel...
started by Josh Goebel Sep 14, 2020
6 replies
314 views
Are you open to a PR to update Octo to use the requestAnimationFrame() API? I’m seeing weird rendering glitch with Chr...
started by Josh Goebel Sep 14, 2020
1 reply
145 views
Is there any documentation on this? I’m happy to RTFM, just I can’t find it. :) I feel like I’m missing something...
started by Josh Goebel Sep 14, 2020
1 reply
222 views
Are teams allowed? Anyone want to partner up or need help? I'm super interested in the XO-CHIP stuff. Looks like a few s...
started by Josh Goebel Sep 14, 2020
1 reply
138 views
I'm so stoked for Octojam, I put together a little keypad, inspired by the COSMAC VIP's keypad, to play this year's game...
started by Tobias V. Langhoff Aug 25, 2020
2 replies
444 views