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La Vie Moderne de THREEQUEL's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sounds and Music | #2 | 3.000 | 3.000 |
Game Mechanics | #2 | 4.000 | 4.000 |
Art and Graphics | #4 | 4.000 | 4.000 |
Trolling | #4 | 3.250 | 3.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Big fan of all the Jill-isms. The apples (that give you health) don't fall too far from the tree wrt Sweeney going from ZZT to Jill. Everything was colorful and nice to look at, especially the conversion of Jill's mystic vaporwave ending. Some of the "upgrades" for Dungeons were a blast. Touching the alpha was an incredible experience. The invisible bullets and ricochets guarding that key got me good. The effects when playing as Keyko gave me some ADOM vibes ( https://www.youtube.com/watch?v=Z9htAyGyfi0 ).
Other times though, it really felt like I was playing a late 90s "Dungeons Special Edition" which, while a solid game, didn't add as many surprises or commentary on the source material that I'd have wanted to see for a Trollgame jam.
To be fair, I was going more for Robot Finds Kitten than ADOM in Keyko’s stockroom. :v
I still think I badly overcompensated for the difficulty by going 1 Gem = 5 Health and 1 Ammo = 10 Rounds, though. (And the colors, well, I’ve always had and ever will have a place in my heart for sixteen color EGA graphics, and by God, I am going to use them all!)
This was fun!
Very fun, in-depth little dungeon crawl. You got me over and over again with the fake puzzles and backtracking! Especially the time where you were like, "Get this key now or time for mega backtracking!" when I was already carrying a key and had no choice but to mega backtrack. I salute your trolling.
That was a very fun romp through the dungeons!
I <3 Keyko