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Defend The Base's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Is this just spam? | #9 | 4.692 | 4.692 |
Was this entry made during the jam duration? | #33 | 4.846 | 4.846 |
Overall | #33 | 4.138 | 4.138 |
Would you recommend this to others to try out? | #35 | 3.692 | 3.692 |
How much effort went into this? (keep in mind newcomers) | #43 | 4.077 | 4.077 |
Does it implement the theme well? | #53 | 3.385 | 3.385 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice work! As others have already said the game at the moment is a little on the easy side, however it is still fun to upgrade the turrets and watch them defeat progressively more dangerous waves of enemies. Good job on the submission!
Thank you for playing my game, soon I will solve this problem.
A great game. We would have liked the difficulty to ramp up a little more quickly, but otherwise great fun.
Thanks for playing my game, about the difficulty, I admit that I made a mistake, I intend to correct it soon and improve the towers
Sounds great!
Simple but fun tower defense game. The difficulty is too low, I was tempted to stop playing after some waves, because I always had energy spare and the enemies never progressed to far, that takes the tension out of it. And it somehow stopped after 16 waves (no new enemies were spawned, but I still could create and destroy turrets).
I like how you have to balance between strong and fast turrets to get the smaller, faster enemies, that hide beneath the big and strong ones and try to pass unnoticed.
Thanks for playing my game, about the difficulty, I admit that I made a mistake, I intend to correct it soon, balancing is something I need to test.
Fun Tower defense!
Hi, thanks for playing my game, do you have any games done that you can show me?
I made the MegaRob entry in this jam, it is the only fully playable game I’ve done so far