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A jam submission

Newcomen Atmospheric Engine SimView game page

A (bad) sim of a Newcomen engine, using Unity's 2D physics
Submitted by bluepunch — 7 hours, 3 minutes before the deadline
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Newcomen Atmospheric Engine Sim's itch.io page

Results

CriteriaRankScore*Raw Score
Does it implement the theme well?#114.4214.421
Is this just spam?#304.2634.263
Was this entry made during the jam duration?#344.8424.842
Overall#394.0114.011
How much effort went into this? (keep in mind newcomers)#583.7893.789
Would you recommend this to others to try out?#682.7372.737

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (1 edit) (+1)

really cool sim despite the jank here and there, you should be proud. i'm proud of my newcomen atmospheric engine!~ :) also, i learned what a newcomen atmospheric engine is today! 

Developer

Yay! :D

Submitted(+1)

Satisfying simulation! :)

Developer

Thanks!

Submitted(+1)

Had to fiddle a little bit around, but then got the hang of it. The screenshot helps ;-)

The game once crashed, I think when I created a very short chain, because I hadn't understood, that you have to hold an drag to determine the length.

Developer (1 edit) (+1)

Yeah I didn't have the time to make in-game directions, unfortunately--I just had to leave people to hopefully figure it out. :p

Weird that it crashed making a short chain. I haven't seen that happen, but the code is spaghetti enough that anything's possible. haha

Glad you got it working!

Submitted(+1)

Hey, as someone else stated, it took me a couple of tries to get it working like it should but it was really satisfying afterwards :D

Developer

Good to hear! I wanted to tweak the different part masses, piston force and timing to make it work better (even for me it’s inconsistent), but ran out of time. Good enough, I suppose :)

(+1)

Good implementation.

Developer

Thanks!

Submitted(+1)

Nice work! Took me a couple of attempts to get something that worked consistently. The first time I put the pump too high up and it was just flailing around all over the place! Very funny to watch. Good job on the submission!

Developer(+1)

Thanks! My guess is the pump was actually much longer in real life (to reach the depths of the flooded mines), but I guess I just made it that length since you wouldn't be able to see the rest anyway.

Glad you found it entertaining. :) What's really fun is when the piston glitches out of its housing but still thinks it's supposed to get a periodic downward force, proceeding to swing the beam all over the place. haha