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One Stupid Robot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality (score low for unoriginal, high for original ideas) | #1 | 4.800 | 4.800 |
Legitimacy (score low for jam-spam, high for authentic "in the spirit" entry) | #1 | 4.900 | 4.900 |
Impression (score low for unimpressive, high for impressive) | #2 | 4.600 | 4.600 |
Overall | #2 | 4.750 | 4.750 |
Adherence (score low for poor theme implementation, high for sticking to theme) | #6 | 4.700 | 4.700 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great game idea, level one, nice introduction, then level 2 and immediately got stuck hehe. For me the panning with the middle mouse button didn't work so well, probably related to the settings on my laptop. The descriptions says to drag the land but just clicking seems to work better. Great concept and well executed
OMG Javidx9 you took it to a whole new level (See what I did there ha) This is brilliant, the idea is amazing, excellent just excellent, no other words cover it.
You need to get the OLC PGE 2 Android Template project and port it over, I'll help you, you are onto something here and if this was on Mobile it would be a big hit, so 5 starts!
Great stuff. I started off cocky .. and now my brain hurts. Looking forward to giving it another go :)
Great stuff. I started off cocky .. and now my brain hurts. Looking forward to giving it another go :)
What a fantastic idea :DDD and it really is fun to play, to figure out what the world might have looked like ages ago :D
Just sometimes I'm experiencing a bug where the programm seems to think I'm still pressing my mouse button even if I'm not. Then I'm unintentionally spaming blocks everywhere. I don't know where the problem lies, maybe even at my mouse itself. But I haven't experienced it in any other game. So for that it would be nice if the level progress would be resetted when leaving and re-entering it? Or a button to do so.
Keep going :D
Amazing in all aspects !
congrats !
Appropriately named. Sadistic level design. Frustrating as heck. Well done :-D
The tilesheet manipulation is very impressive. Animations are nice and smooth, sound is good. Very polished overall.
Love the concept of manipulating the level around the player instead of controlling the player's movments.
PGE3.0 when?
super unique, super well executed, and super fun.
I hear this guy has a game engine. Gonna have to check that out.