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Dodge NOW!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #10 | 3.250 | 3.250 |
Overall | #17 | 2.875 | 2.875 |
Theme / Rules | #20 | 3.125 | 3.125 |
Graphisms | #25 | 2.375 | 2.375 |
Musics / Sounds | #25 | 2.125 | 2.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I like the minimalist, it was challenging and fun, I would have liked to hear some epic music that excites you when you are closer to finishing, and it also seems to me that there is a limit to the maximum score for all those who finish the 60 seconds, therefore If the player wanted to beat this score, he could no longer do so. That would be all, thanks for sharing.
Fun and challenging game. I noticed that there's a highscore display and a countdown timer, but I'd also recommend including a display for the current score while playing the game. If the player replays the game, they can't see their current score.
Great start but the game is pretty easy. Would have liked some variation in patterns rather than pure random and maybe ways to boost the score by staying close to the squares. Simple formula, pretty fun.
Pretty tough game. Also seems if you click really quick after dying, it will restart the game without showing the player. You still die though.
I think the game just ends at 60 seconds but I would expect a reward of some sort after playing such a hard game lol. A happy noise at least :)
If I beat the game (last 60 seconds) then I think I get the highest score possible. Maybe introducing a bonus item that drops would help separate the best players.
Otherwise, fun idea and very smooth feeling while playing.