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The Billy Corgan Experience: The Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #26 | 2.583 | 2.583 |
Musics / Sounds | #27 | 2.417 | 2.417 |
Theme / Rules | #29 | 2.750 | 2.750 |
Gameplay | #29 | 2.250 | 2.250 |
Graphisms | #31 | 2.417 | 2.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Simple but fun
Enjoyable gameplay and funny concept. Possible improvements could be adding more diversity to the clickables / sound bites. Creative!
Seems like it would fit more in a shroom game jam instead of pumpkins lol.
Firstly I want to say that’s the greatest name I’ve ever seen! Second, I appreciate that haha. I got a little lost in the idea of making it about the band, the Smashing Pumpkins, instead of about actual pumpkins
What a weird experience, but I liked it. Maybe you can add other elements for penalties if the player clicks on them.
I had initially thought about doing that and wish I would have but seeing how confused people were by the game in general i’m pretty glad I didn’t. I definitely need to work on expressing the game mechanics and rules better
This one is pretty surreal.
It would have been nice to see more moving elements (like the thing that I think might have been a tractor?) to make the gameplay a more interesting.
Thank you and yeah I definitely could have added some cooler elements in retrospect. It’s a Bullet with Butterfly Wings based on the Smashing Pumpkins song of the same name (that’s actually the sound byte that plays when you destroy it). But yes, I agree with you
Oh wow that was an experience.... you timed those sound bytes just right lol
Playing on my nostalgia, I hope Billy finds and plays this.
Wow thank you! I really appreciate that! As cool as it would be if he did he lives through this on a daily basis haha
This game got me very confused but I liked it, the effects where really good
Thank you for taking the time to play and comment and yes I agree. I need to get better about explaining gameplay and mechanics, I think once I create the core loop for a game I only see it through me playing it and don’t think of someone playing it who didn’t make it