Play High-Flying
AIRBORENE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #10 | 3.000 | 3.000 |
Humor | #11 | 2.111 | 2.111 |
Overall | #21 | 2.444 | 2.444 |
Theme | #22 | 2.389 | 2.389 |
Mood | #23 | 2.056 | 2.056 |
Graphics/Art | #23 | 2.222 | 2.222 |
Audio | #26 | 1.278 | 1.278 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
At first, I thought the game was impossible, but then I warped around the edge of the screen. After I understood how to play, I found the game quite addicting.
Thanks for trying it out!
124!
I spent way too much time playing doodle jump in high school...
Nice Job!
Gameplay was smooth.. could be a great mobile game.. Great work!
Thanks! I have been working on moblie games so expect me to make these stye games! thanks as well!
Solid game, but I feel like there's a lot of luck involved depending on where the boosts spawn, and some of the jumps are hard to make.
Have you tried jumping over the edge to get past the platform?
I can't be the only one who it took a minute to figure out how to get to the second platform, right? 😅
Yup its been happing in the comments! XD
The camera work is REALLY smooth!
Thanks!
also i am going to delete the extra post if that is fie
yep! it was an accident
I couldn’t get to the 3rd platform, but I like the idea of vertical platforming. Nice work!
Thanks for all the positive reviews!
you can clip the edges of the screen on the right (it took me a second)
Yea i probably should've gave a notice!
I like the camera work on this one!
Thanks!
It seems like I can't jump far enough to reach the 3rd platform. Am I overlooking something?
I think its just the random generation. If you take a risk you will probably make it most of the times
another thing, when you go thought the wall you end up on the other side. Does that make sense?
That's really unintuitive. You might want to hint that by drawing part of the character on both sides of the screen when they walk half-way out of bounds. Or perhaps have some object which uses that mechanic to give the player the hint that this might be possible for them.
Thank you for the comment. I will remember next time to narrate all the controls!
Nice game but I don't see the "airborne" aspect.
Sorry about that i was trying to think and plus i am a beginner game dev so yeah
No problem. Don't take this critic too hard. Everyone starts somewhere. I hope you join more jams.
Thanks