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A jam submission

Kiwi: AirborneView game page

2D side-scroller, in which you help a Kiwi fulfill its dream of flight; inspired by the short film Kiwi!
Submitted by ClarkThyLord (@ClarkThyLord) — 1 hour, 4 minutes before the deadline
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Kiwi: Airborne's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#24.1054.105
Overall#33.8423.842
Humor#33.2633.263
Fun#33.7373.737
Graphics/Art#53.7893.789
Mood#73.4743.474
Audio#142.8952.895

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Source code repository
https://github.com/ClarkThyLord/Kiwi-Airborne

Tools used
- Godot
- Gimp
- Krita
- Audacity
- Notepad++
- FontLibrary
- Youtube-Audiolibrary
- OpenGameArt

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Comments

Submitted

Very nice game, it had almost everything. The only thing that felt missing was a proper ending.  I actually found a spot where the feathers couldn't push you around and left the game idle. Never found an end, but I did get over 15000m tho.

Developer

Thanks! Nice job finding the sweet spot, as for the ending, I feel like I did a good job following the inspiration, Kiwi!, with the story parts.

Submitted (1 edit)

Good game with a nice aesthetic to it. The take off animation is well done too and I like the way you represented the various steps of the progression.

The collisions are a bit off and it would have been nice a little more feedback, bounce or noise or some visible invul effect or something. The collision with the feathers makes it a little weird too.

The balance of the upgrades seems strange but I couldn't reset my progression so I can't check, it is expected in a game jam though :)

However it was fun to play and I'm glad I made that kiwi fly :)

Developer

Thank you, I was thinking of adding more feedback to the game but ran out of time, so go game jams!

Submitted

Amazing Game. I loved it all!

Developer

Thank you!

Submitted

wonderful game! I maxed out luck and made loads of money

Developer

STONKS

Submitted

I love the kiwi theme and the jumping down the hole was funny... the story elements were great motivation (Like Philip said)

Developer(+1)

Thanks, the story element was a last minute idea, glad I implemented it

Submitted (1 edit)

Really nice, minimalist aesthetics. And the story bits were a good way to motivate me to play all the way to the end (the end is at 1000m, right?)

But I think the health regeneration upgrade might be bugged. It didn't seem to do anything for me.

Developer

Thank you, and yes, 1000M for the final cut, health does regen just very very slowly had to make nerf

Submitted
Deleted 2 years ago
Developer

Thank you, really proud of it!

Submitted

I like the "cutscenes" :) But coudn't understand what the power ups were. Cool game!

Developer

Thanks, my QA Testers said the same thing about the power, guess the controls weren't clear enough