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Teardrops & Dreamscapes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Composition | #46 | 4.125 | 4.125 |
Correlation to theme | #72 | 4.000 | 4.000 |
Overall | #95 | 3.862 | 3.862 |
Quality | #140 | 3.813 | 3.813 |
Impression | #153 | 3.688 | 3.688 |
Creativity | #188 | 3.688 | 3.688 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
Teardrops & Dreamscapes is an original soundtrack designed for the OST Composition Jam #7.
This music is designed for a storybook style game, with our main character being a young girl who has recently lost her mother. We see her crying herself to sleep on the night she hears of this news, and it is her emotional and powerful tears that allows her to enter a unique dreamscape that she is able to travel into.
Theme
Link(s) of the submission on streaming services
https://www.youtube.com/playlist?list=PLhE-bS_h2ALJiT8pDawaVWBSjIvTkEOJB
Number of tracks5
Genre
Soundtrack use permission
Any non-commercial project
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Comments
Ahhh, what a nice harmony. I really like the balance of each instrument. Could you tell me the important points to achieve balance? I would be very happy to receive advice.
As far as I've come to understand it, it's just a matter of understanding your textures and how to double your voicings. For example, quieter and softer passages may require you to use minimal blending of voices, especially between the low and high instruments. Or, for bigger and grander ones, it's important to double your voicings between both high and low instruments alike.
It all comes down to experimentation, but if you ever wanted to learn more about it, you could look into how famous orchestral composers went about making their music and balanced between different sections of the orchestra. Some of their pieces would set up an important precedence for the future of music. I don't know any off the top of my head that I can suggest, but I would especially recommend any 20th century orchestral composers.
YESSSSSS incredibly smooth and consistent work!
Nice work! Short, cohesive, it all feels like it belongs together in the same game. Solid work all around my friend!
I like how the orchestrations feel cohesive together. I didn't notice a leitmotif, but I think the atmosphere makes the songs feel like distinct chapters but related, which I think works. I especially like 'Deep River Take Me Home' and 'Rain Falls Lingering Sorrow', the feeling comes across, and it feels very easy to put myself in those spots.
This is a really solid collection of tracks that keep a consistent theme while also talking different emotions within the music. There's a lot of interesting composition choices that I think panned out really well, especially within the string section. Great stuff overall!
i like how this feels! overall, i think you got the vibes across really well! im not good at orchestral stuff, but it feels very nice and full!
great OST! nicely varied and emotional. i especially love the string dissonances, which are all really nicely handled - strong wind writing too. nice use of percussion and themes too, i really enjoyed each track but my favorite is Deep River. awesome stuff!